Tech & Gaming
PC Powerplay

PC Powerplay Issue 275

PC PowerPlay is Australia's original and best-selling PC games magazine. Offering a mix of games and hardware coverage, the magazine gives a complete picture for the PC entertainment enthusiast. Inside is breaking news of new games, detailed previews of upcoming games, and advice to help readers make sense of the array of hardware and tech products that hit the market each month. PC Powerplay doesn’t just promote tech, it benchmarks and analyses it to help gamers make the most intelligent purchasing decision they can.

Future Publishing Ltd
Read More
$6.99(Incl. tax)
$35.99(Incl. tax)
6 Issues

in this issue

1 min.
real time

One of the first games I ever played on my own PC was a grand strategy World War 2 title, and I’ve had a love for strategy games ever since. I can remember learning about PC networking only because my mates and I wanted to build an epic Starcraft LAN. We did, too, criss-crossing a run-down terrace in Sydney’s inner west with cat-5; it ran up stairs, out windows, under furniture. It probably helped keep the old place standing! I wasn’t a great offensive player, but if you wanted a solid defence built up so you could rush to carriers and swarm the opposition, I could build a Terran gunline that’d make anyone weep. I always have liked playing defence over offense. Which is also how I won most of my battles…

1 min.
barotrauma is part subnautica, part ftl, and all gong show

Daedalic Entertainment is best known for publishing quirky (but good) point-and-click adventure games, but Barotrauma is something else entirely. It’s a 2D submarine simulator for up to 16 players, set in the alien ocean of Jupiter’s moon Europa, a deeply inhospitable place that is both passively and actively trying to kill you. You and your team of explorers are on Europa because the Earth is a mess and you’re looking for a better place to live, and for some reason you’ve decided that your best choice is a moon where survival is only possible beneath the surface. But unlike Subnautica, , the hardware in Barotrauma seems to require a little more hands-on effort. Players will be able to choose from one of five different classes, including the captain (only one person gets…

1 min.
respawns have been found in fortnite

Epic said it was exploring a Fortnite respawn system in their AMA last week, though it sounded like a feature in the earliest stages of testing. But some eagle-eyed players have spotted a peculiar van around the map since Season 8 hit, and it could point to a respawn system coming much sooner than we thought. To see one of the mysterious vans for yourself, pop into a playground match and spawn over Retail Row. It’ll be sitting on the south side of The Block, though it despawns if you get too close. I was able to hop into replay mode and use the drone camera to get my own image. While word of the van spread, Fortnite leaker FortTory dug through the game files looking for anything that might hint at…

1 min.
cyberpunk 2077 will be at e3

E3 is still several months away, but it’s still close enough to answer the one that’s on everyone’s mind: Yes, Cyberpunk 2077 will be there, according to an official tweet. And yes, Cyberpunk 2077 was at the previous E3, so barring disaster on an unprecedented scale there was no reason to expect that it wouldn’t be back for 2019, too. The hope is that it will be a publicly-playable appearance this time around, rather than last year’s behind-closed-doors sessions, a hope that’s bolstered by the fact that CD Projekt said last summer that the game is fully playable from start to finish. Cyberpunk’s 2018 turn was the game’s first appearance at E3, which is kind of remarkable given that it was announced a full six years earlier. The good news for eager…

1 min.
phoenix wright: ace attorney trilogy is coming to pc

On April 9 we’ll finally have the chance to enjoy Phoenix Wright on PC. The Phoenix Wright: Ace Attorney Trilogy package contains the 14 episodes that make up the first three games. It’s available to pre-purchase on Steam now for US$29.99. Phoenix Wright started out on handhelds like the Game Boy Advance and the Nintendo DS. It’s a comedy adventure game series in which you snoop around crime scenes and talk to suspects to gather clues. At the climax of the case you deploy these clues as smackdowns in absurd but surprisingly tense courtroom scenes. They are great games to travel with, and the DS version encouraged people to yell “OBJECTION” into their device to trigger Wright’s famous point. I’m not sure how well they will translate to a full-monitor desk setup,…

1 min.
future amd gpus may supportvariable rate shading

An AMD patent filing from 2017 that was recently made public shows AMD exploring the implementation of variable rate shading (VRS) technology in its next-generation GPUs. Although the patent doesn’t specify which future architecture will get it, there’s a good chance AMD will try to have the technology built into its upcoming Navi GPUs, considering Nvidia has already integrated VRS into its latest Turing architecture. VRS resolves certain sections of a frame in full detail (like the center of the screen, on which your eyes tend to focus) and reduces the detail on other parts of the frame to lower the rendering load. In other words, the shading in the game will happen at a variable rate (thus the “variable rate shading” name). AMD hasn’t stated that this technology will be made…