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The Ultimate Guide to Fantasy Gaming

The Ultimate Guide to Fantasy Gaming

The Ultimate Guide to Fantasy Gaming

If you've ever flicked through a Fighting Fantasy book, rolled a true twenty in Dungeons & Dragons or saved Princess Zelda you'll absolutely adore our new fantasy book. It's chock full of incredible content, including immersive features and essential ideas for your next gaming session. Don't miss it.

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Land:
United Kingdom
Taal:
English
Uitgever:
Future Publishing Ltd
Frequentie:
One-off
€ 7,20(Incl. btw)

in deze editie

3 min
talisman

» DEVELOPER: ROBERT J. HARRIS » FIRST RELEASED: 1983 » EXPECT TO PAY: £50+ Just a little familiarity with role-playing games will stand you in good stead when playing Talisman. Conceived in the heyday of D&D, it bears all the hallmarks of classic fantasy gaming but without the intimidating complexity of some modern D&D board games (like Wrath Of Ashardalon, for example). Your ultimate goal in Talisman is to obtain the Crown of Command from the inner region of the board, and using the awesome power this relic endows you with, bend the other players to your will (read – kill them). To do that, you have to navigate the pitfalls and traps of the outer and middle regions, fighting monsters, acquiring artifacts, collecting gold, and improving your character’s primary and secondary…

1 min
strange new worlds

GREYHAWK While Forgotten Realms holds top spot as the most well-known and adapted D&D licence, Greyhawk was in fact Gary Gygax’s original high fantasy campaign. The setting is brought to life brilliantly in Troika’s The Temple of Elemental Evil, widely regarded by fans as having the best implementation of 3.5 Edition D&D rules. DARK SUN Dark Sun is D&D’s bleak campaign set on the harsh and desolate world of Athas. SSI’s loved-or-hated Shattered Lands saw players assume control of a band of gladiators set on freeing the city of Draj from a megalomaniacal sorcererking. The use of Psionics instead of standard magic added something new to the formula. RAVENLOFT The first of only three videogames set in the Dracula-inspired D&D campaign, Strahd’s Possession saw an early blend of first-person 3D adventuring and real-time combat interspersed…

1 min
and the rest…

THE LORD OF THE RINGS VOLUME 2 (1991) DEVELOPER: INTERPLAY PLATFORMS: PC THE LORD OF THE RINGS: TACTICS (2005) DEVELOPER: AMAZE PLATFORMS: PSP THE LORD OF THE RINGS: THE BATTLE FOR MIDDLE EARTH II: RISE OF THE WITCH-KING (EXPANSION) (2006) DEVELOPER: EA LOS ANGELES PLATFORMS: PC THE LORD OF THE RINGS ONLINE: MINES OF MORIA (EXPANSION) (2008) DEVELOPER: TURBINE INC PLATFORMS: PC THE LORD OF THE RINGS ONLINE: SIEGE OF MURKWOOD (EXPANSION) (2009) DEVELOPER: TURBINE INC PLATFORMS: PC THE LORD OF THE RINGS: ARAGORN’S QUEST (2010-2008) DEVELOPER: HEADSTRONG GAMES/TT FUSION PLATFORMS: VARIOUS THE LORD OF THE RINGS ONLINE: RISE OF ISENGARD (EXPANSION) (2011) DEVELOPER: TURBINE INC PLATFORMS: PC THE LORD OF THE RINGS ONLINE: RIDERS OF ROHAN (EXPANSION) (2012) DEVELOPER: TURBINE INC PLATFORMS: PC GUARDIANS OF MIDDLE EARTH (2012) DEVELOPER: MONOLITH PRODUCTIONS PLATFORMS: PS3, PC, XBOX 360 THE HOBBIT:…

4 min
the scarab lord

Then Destiny 2 director Luke Smith sends an email, his signature reads a little differently than you might expect. “Luke Smith, Scarab Lord” – an honorific given to just a few hundred WoW players out of the tens of millions who have played since it launched. It’s a title Smith came to own when his tauren Shaman, Aganathyre, stood before thousands of players on the Eredar server one fateful Saturday morning in spring 2006 and rang an ancient gong. “Aganathyre, Champion of the Bronze Dragonflight, has rung the Scarab Gong,” read a broadcast to every player in Azeroth in that moment. “The ancient gates of Ahn’Qiraj open, revealing the horrors of a forgotten war…” ENEMY AT THE GATES In 2006, Blizzard launched a world event so ambitious that, to date, nothing has eclipsed…

11 min
dungeon master

Like so many partnerships forged in the early days of the videogame industry, the team responsible for Dungeon Master came together at school. “Andy Jaros and I met during college, attending the university of California,” recalls Doug Bell, who worked as director, lead designer and developer on Dungeon Master. “Andy had received an Apple II from his parents and we played Ultima on it and later Wizardry”. It was during these mammoth gaming sessions that Doug realized his true calling: “I thought I could write a better game than Ultima,” he modestly comments. With this goal in mind the two friends founded their own development studio called ‘PVC Dragon’ (PVC as in the material used to create floppy disc storage wallets). Raising capital by selling shares in the fledgling company…

2 min
the missing links

The Legend Of Zelda 64 Nintendo 64DD Originally said to be a launch title for the 64DD, The Legend Of Zelda 64 was rumoured to have been a weird coaxial of Ocarina Of Time and Majora’s Mask. Long delays and a lack of confidence in the hardware would force Nintendo to cram the game on to a large N64 cart and release it as Ocarina Of Time instead. Zelda: Gaiden Nintendo 64DD Rumoured to be a very early sequel to Ocarina Of Time that would make full use of the 64DD’s advanced memory system, this 64DD Zelda project was again switched to standard N64 carts and would be released as Majora’s Mask. Ura Zelda Nintendo 64DD Picking up where Ocarina left off, this add-on pack originally intended for the 64DD was to chronicle Link’s mission to find the…