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category_outlined / Tech et Jeux Vidéo
Retro GamerRetro Gamer

Retro Gamer No. 194

Retro Gamer is the only magazine in the UK that’s fully dedicated to the halcyon days of classic gaming. If you’ve ever fondly blasted away at the Bydo Empire in R-Type, swung Bowser by the tail in Super Mario 64, or navigated all 20 levels of Matthew Smith’s Manic Miner, then this is the magazine for you. Created by a dedicated team of experts, Retro Gamer’s mission is to deliver constantly engaging and passionately written articles that cover a wide range of subjects. We offer our readership in-depth looks at classic games and franchises, behind-the-scenes glimpses of the software houses from yesteryear, and one-on-one exclusive interviews with industry veterans such as Archer Maclean and Hideo Kojima. Stylish, entertaining and beautifully presented, Retro Gamer is the ultimate guide to videogaming’s rich and diverse history.

Pays:
United Kingdom
Langue:
English
Éditeur:
Future Publishing Ltd
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the retrobates

DARRAN JONES Eliminator is where it’s at for me. The constant ticking sound when you’re in last place really ramps the tension up. Expertise: Juggling a gorgeous wife, two beautiful girls and an award-winning magazine Currently playing: Panzer Dragoon Saga Favourite game of all time: Strider DREW SLEEP Road Rage, obviously. How else am I to accurately replicate the experience of driving on Britain’s streets? Expertise: Burnout-themed mixtapes Currently playing: The Witcher 3: Blood And Wine Favourite game of all time: Final Fantasy VIII NICK THORPE Coming from a family of car mechanics, I always loved a bit of Road Rage – it just felt like I was drumming up some good business. Expertise: Owning five Master Systems (I sold two) Currently playing: Baba Is You Favourite game of all time: Sonic The Hedgehog WOZ BROWN Laying out pages at breakneck speeds and clearing through as many spreads as possible without causing a crash on…

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I’ve always enjoyed the Burnout series, but then I was always going to. Ever since I was old enough to stand in front of an arcade steering wheel I’ve had a love affair with arcade racers. Granted, it’s not been as torrid or as long as my obsession for a good shoot-’em-up, but it’s always been there. For many years, games like Out Run and Chase HQ would scratch that itch, but I would always look for ways to obtain the exhilarating high that arcade racers gave you when I was at home. The 32-bit generation sated my appetite plenty, thanks to the likes of Daytona USA, Sega Rally and Ridge Racer, but I’d argue that my favourite period for playing arcade racers was the Xbox era. I still play OutRun…

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sega forever

When it comes to the porting of classic games to new systems, M2 is the best in the business. While it has made numerous original games in the past, the studio has become best known in recent years for the excellent work it’s been doing for the Sega Ages range, a series that first began on Saturn and has since moved to both the PS2 and 3DS, and more recently, Nintendo’s Switch. Sega’s recent FES show saw M2 announced as the new developer behind the Mega Drive Mini and a bunch of new Switch ports, includingG-Loc and Shinobi, so it seemed like the perfect opportunity to sit down with Sega’s Rieko Kodama and Yosuke Okunari to discover a little bit more about the partnership. How does Sega decide which games to release…

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disney classics hit the mega drive mini

Sega’s Mega Drive Mini is certainly generating a lot of good faith for the publisher. After being taken from AtGames, Sega went back to the drawing board and the device is now being overseen by M2. Ten more titles have also been announced for the 40-game system, including Earthworm Jim, Contra: Hard Corps, Thunder Force III, Castle Of Illusion and World Of Illusion. These last two are particularly important as it means that Sega has gone to the trouble of licensing games from Disney. Hopefully this means that Aladdin (the Mega Drive’s third best-selling game) and possibly Quackshot could also make the final list. Expect all 40 games to be revealed in the months leading up to the console's release. Hopefully EA, a company that was crucial to the Mega Drive’s…

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capcom goes big

Capcom sent the internet into a frenzy of excitement when it announced a plug-and-play device it’s involved with. The Capcom Home Arcade is being published by Koch Media and is a gigantic joystick for two players in the shape of the famous Capcom logo. The ostentatious device is made from custom Sanyo parts, utilises the Final Burn emulator and runs 16 classic Capcom arcade games – including Strider [Yay! – Ed], 1944: The Loop Master, Final Fight, Street FighterII: Hyper Fighting and Alien Vs Predator. The last game is particularly notable as it marks the first time it has ever been released for home use. Wi-Fi is also built into the device allowing for online leaderboards, but we are hoping this means that additional game packs will become available for purchase…

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mari-no

The PDX Commodore Club recently released an incredibly impressive port of Super Mario Bros for the Commodore 64. The ambitious conversion has been seven years in the making and was created by Nintendo fan, ZeroPaige. Within four days of the game being made available, however, Nintendo stepped in issuing a cease and desist which saw the game being quickly taken down. PDX Commodore Club was quick to respond to the news, taking the game down and issuing the following statement on Twitter: “Good times. Due to a DMCA takedown notice we had to remove the Super Mario Bros 64 download from our website blog post from four days ago.” While the news has been met by a lot of outrage from unhappy C64 fans, it’s worth noting that all Nintendo is…

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