GamesTM No. 203

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Highly respected within the industry by both publishers and development studios alike, games™ has proved itself as one of the most esteemed and trusted magazines in the field. The soaring production values and highly knowledgeable team have already secured four industry awards, and the unflinching and unbiased opinion has elevated the magazine’s status to one of the most trusted in the business. At a massive 180 pages and with dedicated sections for retro gaming, market news, and recruitment, games™ is the easily the most comprehensive videogame magazine on the market and the perfect choice for anyone who takes gaming seriously.

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United Kingdom
Future Publishing Ltd
Back issues only

in dieser ausgabe

1 Min.

I was trying to think when my Spider-Man history dates back to. Possibly it started on Saturday mornings with reruns of the Sixties animated show and its famous theme tune, but I don’t remember much if anything about it other than the janky visuals. Certainly I watched the early Nineties cartoon, which I remember being very good, and is probably where I get most of my understanding of the character. But it wasn’t long after this, as comic book-based cartoons became vogue, that I started picking up issues on the shelves. Alas, my timing wasn’t great, as Spider-Man was in the midst of the infamous Clone Saga. Fans of the comics will know this period well, as all sorts of weird and wonderful Peter Parker wannabes kept emerging and confusing the…

4 Min.
anthem is the shared-world shooter we’ve been waiting for

FORMAT: PC, PS4, XBOX ONE | PUBLISHER: EA | DEVELOPER: BIOWARE | RELEASE: 22 FEB 2019 | PLAYERS: 1-4 We try to not make a habit of judging the progression of toolsets within the videogame industry against what a special effects team is capable of in the film industry, though in this instance we are willing to make a small exception. It’s been ten years; ten long years since Iron Man made its debut, introducing us to exoskeleton flight suits that moved with such fluidity and grace on screen that never once did we question their plausibility. That effect never quite made it to gaming, but we have to believe that developers and engineers were watching closely. Quietly experimenting with the mechanics and systems that would not only allow for seamless…

1 Min.
solo play

While Anthem is indeed designed around co-op, BioWare has promised that the game can still be enjoyed as a single-player experience. That’s important to the studio; its legacy is in single-player design, and it wasn’t about to leave that behind. It might look like a third-person shooter, but the team behind the title is indeed still pushing to bring heavy RPG elements into play to ensure that the game will work no matter the composition of your party. We are yet to see how this works in practice, although early indications suggest that boss battles and enemy numbers may indeed scale with character level and numbers. Still, with a 2019 release date still a number of months away, there is plenty of time for BioWare to work out the details.…

1 Min.
meet the mclaren senna

The Forza cover car is a prestigious honour, one that the Forza team saves for the best of the best. Forza Horizon 4 will be adorned by the McLaren Senna, and Forza fans will have a lot of fun with this one. The car, according to McLaren’s press release announcing the Senna and Forza partnership, sports a “massive 789bhp [horsepower] from its mid-mounted 4.0-litre twin-turbo V8” engine. Despite that power the Senna is the lightest McLaren the company has made since “the legendary McLaren F1” and can reach speeds of “124mph in just 6.8 seconds and 186mph in 17.5 seconds.” For the Forza faithful that all means one thing: a ton of fun on the open road.…

4 Min.
forza horizon 4 turns to mother nature to change the game

FORMAT: PC, XBOX ONE | PUBLISHER: MICROSOFT STUDIOS | DEVELOPER: PLAYGROUND GAMES | RELEASE: 2 OCTOBER 2018 | PLAYERS: 1-TBC Microsoft has crafted an ingenious strategy with Forza, its flagship racing franchise. Each year the focus changes from hardcore racing simulation in the core series to a more broad and free type of racing in Horizon. Where the core game sports legendary tracks and cars built for pure racing, Horizon cares more about the open road and the locales that contain them. Forza Horizon 4 is bringing that philosophy home to Britain, including some interesting new ways to experience the thrill of the race. The top addition to Forza Horizon 4 is the dynamic season system, where all four seasons will rotate in and change the way each race is played. Spring…

4 Min.
harold halibut combines stop motion with adventure

FORMAT: PS4, XBOX ONE, PC | PUBLISHER: CURVE DIGITAL | DEVELOPER: SLOW BROS | RELEASE: Q3 2019 | PLAYERS: TBC The word ‘handcrafted’ is somewhat of a misnomer in gaming. If we are to take its literal meaning – the act of an object physically being created by hand without machine – it’s a word that instantly conjures up tantalising artisanal food, intricate wooden furniture or perhaps delicately embroidered textiles. For quirky adventure Harold Halibut, we might be getting the closest we possibly can to a handcrafted videogame. Made out of wood, metal and clay, as well as via a variety of 3D scanning techniques and Unity, indie German developers Slow Bros sought to create a weird and wonderful cinematic stop-motion game, featuring real built sets and puppet characters. In Harold Halibut,…