GamesTM No. 206

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Highly respected within the industry by both publishers and development studios alike, games™ has proved itself as one of the most esteemed and trusted magazines in the field. The soaring production values and highly knowledgeable team have already secured four industry awards, and the unflinching and unbiased opinion has elevated the magazine’s status to one of the most trusted in the business. At a massive 180 pages and with dedicated sections for retro gaming, market news, and recruitment, games™ is the easily the most comprehensive videogame magazine on the market and the perfect choice for anyone who takes gaming seriously.

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United Kingdom
Future Publishing Ltd
Back issues only

in dieser ausgabe

1 Min.

It’s my sad duty to let you know that what you’re holding in your hands is the final edition of games™. After 16 years, 206 issues, and countless reviews, interviews, features and retrospectives we must unfortunately say goodbye. I can understand if that’s something of a disappointment to you, especially if you’ve been a long and loyal reader of this magazine over those years. Your support, feedback and commitment to us have been incredible, and all of us on the team will be forever grateful for it. Endings are inherently a sad thing, but I always try to swing around to the good part if I can, and when something ends it not only opens up opportunities for new things, but offers us an amazing opportunity to reflect on things achieved and…

7 Min.
what does it take to make untitled goose game?

“WE WANTED TO MAKE OUR LITTLE MARIO 64 WHERE YOU’RE JUST A CHARACTER WHO RUNS AROUND” FORMAT: SWITCH, PC | PUBLISHER: PANIC DEVELOPER: HOUSE HOUSE | RELEASE: TBC 2019 PLAYERS: 1 It’s amazing what can happen when a small group of passionate people get together and put their collective minds and talents together to achieve something. The story of House House, a small developer based in Melbourne, Australia, is a great example of how that spirit can grow into something that captures the imagination of the gaming world, in this instance with its second release, Untitled Goose Game. “We were people who kept ending up in a conversation when a larger event was going on,” explains House House’s Nico Disseldorp. “There would be 20 people, but by the end of the night it…

1 Min.
finding the funny

Untitled Goose Game is an inherently funny game to play with the moments of comedy often arising out of simple interactions between the goose and the objects or people around it. But what sort of comedy influences did House House draw from? “I think we tend to look at older cartoons,” says Nico Disseldorp. “Things that don’t have too much dialogue work better with our game. I think that’s part of what makes the comedy work, is the fact that we don’t need to do anything as complicated as human dialogue.” The farce of misdirection and calamity that then ensues all plays out like a classic silent film. “With a human and a goose it’s really believable that this is kind of a silent interaction that’s mainly conveyed with prolonged eye contact…

2 Min.
eastwardis an adventure game you’ll fall in love with

FORMAT: PC | PUBLISHER: CHUCKLEFISH | DEVELOPER: PIXPIL | RELEASE: TBC 2019 | PLAYERS: 1 It’s easy to fall in love with Eastward . It takes just seconds for it to burrow deep into the subconscious, returning to the fore of your mind whenever you need a little boost to get through a difficult day. Its evocative style and upbeat chiptune soundtrack work to ensure that this creative endeavour – a partnership between developer Pixpil and Stardew Valley publisher, Chucklefish – is instilled as one of the most anticipated indie games of 2019, an experience that looks as alluring as it does utterly charming thanks to its artistic direction. But there’s more to this whimsical game than mere nostalgia for EarthBound and The Legend Of Zelda alone. Sure, it looks great and,…

2 Min.
hitman 2 brings some competition to the mix

FORMAT: PS4, XBOX ONE, PC | PUBLISHER: WARNER BROS | DEVELOPER: IO INTERACTIVE | RELEASE: 13 NOV | PLAYERS: 1-2 1 HITMAN’S FIRST MULTIPLAYER This is the first time in the series’ history that a one-on-one multiplayer experience has been available to players. That’s pretty extraordinary if you ask us. After all of these years of online experimentation and some good examples of stealth-based multiplayer, Hitman is finally making the leap, but it’s doing so in a really interesting and innovative way, which makes the wait seem worth it. 2 SHARED KILLS Ghost Mode sees you up against another Agent 47. You must score five points, which are earned through target kills that go unspotted and lost for killing non-targets. The targets apply to you both, and if your opponent gets the kill first…

3 Min.
just cause 4 is the best the series has ever been

FORMAT: PS4, XBOX ONE, PC | PUBLISHER: ROCKSTAR GAMES DEVELOPER: ROCKSTAR STUDIOS | RELEASE: Q2 2018 | PLAYERS: 1-TBC SURVIVAL INSTINCTS Avalanche has set out to build its biggest and most expressive creative sandbox ever. For Rico to survive such a dangerous and destructive locale, the studio decided to reconfigure some of the character’s core tools. The grapple has been overhauled and can be fully customised, with the increase in tethers and functionality bringing a newfound depth to the system – perfect for combos with airlifters and boosters – making it a wonderfully powerful and creative tool. Solis, meanwhile, is the deadliest country Just Cause has ever thrown us into, and that means we’ll need a few new tricks up our sleeve to survive the South American hotspot. Fortunately, Rico has a…