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Official Xbox MagazineOfficial Xbox Magazine

Official Xbox Magazine June 2019

Official Xbox Magazine is North America's only all-Xbox monthly publication, dedicated to delivering the latest information on the hottest current and upcoming Xbox games. Each issue comes packed with breaking details and first looks, as well as more in-depth commentary and expert analysis on all of the latest trends and thriving culture that surrounds the games industry. 

United States
Future Publishing Limited US
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34,16 kr.(Inkl. moms)
171,14 kr.(Inkl. moms)
13 Udgivelser


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official xbox magazine

EDITORIAL Editor Chris Burke burkey13a chris.burke@futurenet.com Art Editor Rob Crossland OXMRobC Production Editor Drew Sleep lunaratlas Staff Writer Adam Bryant Firebreedpunk Our Man Down Under Stephen Lambrechts CONTRIBUTORS Writing Kimberley Ballard, Steve Boxer, Fraser Gilbert, Steve Hogarty, Martin Kitts, Alex Nelson, Aaron Potter, Alex Spencer, Justin Towell, Robin Valentine, Robert Zak Art Jamie Schildhauer, Georgine Hodsdon All copyrights and trademarks are recognised and respected ADVERTISING Tel: 01225 442244 Media packs are available on request Commercial Director Clare Dove, clare.dove@futurenet.com Account Director Jeff Jones, jeff.jones@futurenet.com Account Manager Kevin Stoddart, kevin.stoddart@futurenet.com INTERNATIONAL Official Xbox Magazine is available for licensing. Contact the International department to discuss partnership opportunities Head of Print Licensing Rachel Shaw licensing@futurenet.com CIRCULATION Head of Newstrade Tim Mathers Head of Production Mark Constance Production Project Manager Clare Scott Advertising Production Manager Joanne Crosby Digital Editions Controller Jason Hudson Production Manager Nola Cokely MANAGEMENT Commercial Finance Director Dan Jotcham Brand Director, Games Matthew Pierce Editorial Director, Games Tony Mott Group Senior…

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xbox needs its heroes

Editor In a month where FromSoftware is making us weep with frustration once more, we asked the team what game they’re proudest of beating? Chris: “100 per centing Assassin’s Creed Brotherhood. Took ages finding all those bloody feathers. Was it worth it? No. Had to lay off the series for eight years after that.” We all spend a lot of time playing online with our friends in co-op or battle royales, but sometimes the thing you need most is to settle into a good videogame story, one with an interesting and well-drawn central protagonist. Where would we be without Halo’s Master Chief, for example, showing the way for all humanity (not to mention every FPS since) — and unsurprisingly the Chief leads OXM’s list as we celebrate the Heroes of Xbox from…

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the oxm team

Robin Valentine Contributor “I completed a Ghost run of Dishonored on max difficulty - which means that I was never spotted, and never killed anyone. That’s my proudest game achievement!” Rob Crossland Art editor “Completing the main story four times in the quickest time possible in The Division. Just to create four characters to play as and swap kit in the dark zone…” Drew Sleep Production editor “Achieving ending [E] in Nier: Automata probably did permanent damage to my hands, but it was so worth it for how it ties into the game’s core themes.” Adam Bryant Staff writer “Completing Outlast in one sitting, without saving and without getting killed. I’ve never been so terrified of playing a game in my entire life.“…

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Game giant Electronic Arts has had a rough time of late, what with Anthem-bashing being the latest sport and the fuss over loot boxes still fresh in a lot of folks’ minds, so it really needs a win right now. We think that its latest announcement might be just that. Star Wars Jedi: Fallen Order has now officially been announced, and it could be just what Star Wars fans have been waiting for. See more on page 8! We went over to Paris, France this month to take a look at all the things prolific French videogame publisher Focus Home Interactive will be bringing us in the coming year (p10). There’s some exciting stuff we’ve already been teased, but much more besides. Ubisoft may possibly have teased the setting for…

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ea strikes back

It’s safe to say that EA needs a win. After the bashing that Anthem received upon its release, and EA’s already-muddied reputation when it comes to the Star Wars franchise (great Battlefront games, but the microtransactions made many fans angry with the company), EA has now officially unveiled Star Wars Jedi: Fallen Order. The game was confirmed at this year’s Star Wars Celebration fan-event in Chicago, with a cinematic trailer that promises A New Hope for fans of both the Star Wars universe and story-led single-player games. So what have we learned from the trailer and reveal? Star Wars Jedi: Fallen Order is a story-driven, third-person action game about Jedis, obviously, with your character a young Jedi on the run from the Empire’s purge of the Knights, something that happened during…

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focusing on the future

2018 was a big year for Focus Home Interactive and possibly its most successful to date. This wouldn’t have been possible had it not been for the stellar line-up of games it released, which included, among others, The Council, Farming Simulator 19 and Vampyr. This year the publisher is already positioned to have a similar success story with the release of A Plague Tale: Innocence and World War Z, with Greedfall and The Surge 2 to follow later in the year. It’s no surprise, then, that Focus is hoping to continue that success by renewing its relationship with its partnered studios which, it was revealed at Focus’ annual ‘What’s Next?’ event, are all at different stages of development on their next games. Dontnod Entertainment is ferreting away at a game that Focus…