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category_outlined / Tech et Jeux Vidéo
Retro GamerRetro Gamer

Retro Gamer No. 192

Retro Gamer is the only magazine in the UK that’s fully dedicated to the halcyon days of classic gaming. If you’ve ever fondly blasted away at the Bydo Empire in R-Type, swung Bowser by the tail in Super Mario 64, or navigated all 20 levels of Matthew Smith’s Manic Miner, then this is the magazine for you. Created by a dedicated team of experts, Retro Gamer’s mission is to deliver constantly engaging and passionately written articles that cover a wide range of subjects. We offer our readership in-depth looks at classic games and franchises, behind-the-scenes glimpses of the software houses from yesteryear, and one-on-one exclusive interviews with industry veterans such as Archer Maclean and Hideo Kojima. Stylish, entertaining and beautifully presented, Retro Gamer is the ultimate guide to videogaming’s rich and diverse history.

Pays:
United Kingdom
Langue:
English
Éditeur:
Future Publishing Ltd
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the retrobates

DARRAN JONES It’s probably Head Over Heels. I’ve always enjoyed isometric games, but Head Over Heels blew me away. Expertise: Juggling a gorgeous wife, two beautiful girls and an award-winning magazine Currently playing: Panzer Dragoon Saga Favourite game of all time: Strider DREW SLEEP Man, it’s not my type of game at all, but you can’t help but admire Bernie Drummond and Jon Ritman’s work on Batman. Expertise: Team Retro Gamer’s resident GM Currently playing: Final Fantasy IX Favourite game of all time: Final Fantasy VIII NICK THORPE The GX4000 wasn’t great hardware, but Ocean did good work with it. Pang’s great but has better versions elsewhere, so my pick of the bunch is Navy Seals. Expertise: Owning five Master Systems (I sold two) Currently playing: DiRT: Showdown Favourite game of all time: Sonic The Hedgehog WOZ BROWN Being a Speccy owner in the late Eighties…

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Yoshi’s Island was one of the last games I experienced for my Super Nintendo. I was desperately trying to resist the lure of Sega’s Saturn and used some birthday money to buy the Japanese release of the game. I wasn’t disappointed, and almost immediately fell in love with it. The actual platforming was as good as anything I’d experienced in a Mario game, while the new mechanics like Yoshi’s ability to lob eggs and having to recapture Baby Mario ensured Nintendo’s new game felt notably different to anything it had released before. It was the art style of Yoshi’s Island that I really fell for though and it remains as beautiful to look at today as it did in 1995. Yoshi’s Island proved to me that 16-bit games still had…

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science museum levels up

In 2016, The Science Museum, based in London, launched Power Up, an interactive gaming event that showcased four decades of videogames history from Pong and Space Invaders to the last VR experiences. It’s been such a success that it is returning for the Easter break and will run from 5 April to 22 April. Head of commercial experiences Mark Cutmore tells us what you can expect to see there. How did Power Up begin? With Power Up, we wanted to give our visitors an opportunity to get hands-on with over four decades worth of videogame technology. It launched at the Science And Industry Museum in Manchester and proved so popular that we brought it to the Science Museum. Since then it has become an annual event at both museums. Now 30,000 people…

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atgames gets disney

Plug-and-play console manufacturer AtGames has announced a tie-up with Disney, allowing its past hits to be included on new devices including the Legends Ultimate Home Arcade, Blast! microconsoles, handhelds and retro consoles. Properties include The Jungle Book, The Lion King, Wreck-It Ralph, Tron and Star Wars, though no specific games have been named. Recent months have seen AtGames add new licenses to its repertoire, like Tetris, Namco, Capcom and Data East, for the Legends Flashback console, while maintaining its existing business relationships with Atari and Activision.…

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skybound casts raise dead

Beamdog will be bringing six classic Dungeons & Dragons role-playing games to modern consoles in partnership with Skybound Games. The enhanced editions of Baldur’s Gate, Baldur’s Gate II, Icewind Dale, Neverwinter Nights and Planescape: Torment will be headed to PS4, Xbox One and Switch, having originally been released on PC between 2012 and 2018, as well as the relatively new entry Baldur’s Gate: Siege Of Dragonspear which was released for PC in 2016. Beamdog is a team founded by ex-BioWare developers Trent Oster and Cameron Tofer, which made its debut in 2011 with the Wii version of MDK2. Since then, the Beamdog team has worked on the games mentioned above. If you’re unfamiliar with Skybound Games, that’s probably because it’s a relatively young company. The publisher was founded in 2018 under…

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on-call doctor

Though no longer in the Wii U-induced slump that inspired its first leap into the world of mobile games, Nintendo has continued to develop for iOS and Android due to the success of games such as Fire Emblem Heroes . The next game to hit mobile platforms will be Dr Mario World, a revival of the spin-off puzzle game that’s being coproduced by Nintendo and Line. Though Line isn’t well-known in the UK, the company is known best for its mobile app of the same name, which is the most popular instant messaging app in Japan. The game is expected to roll out worldwide early this summer, and we’d be surprised if it differed greatly from the console games in the series. Despite this new announcement, Nintendo’s mobile ambitions have…

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