WELCOME
There can be no denying that games engines play a bigger part in the CG industry and community than ever before, not just in games development, but in TV and movie visual effects, stills rendering, and even visualisation and live events work too. This issue, we bring you insight into some of the latest developments in Unity, alongside training for interior scene creation and next-gen asset design for Epic Games’ Unreal Engine. Elsewhere, we help you master your animal grooming, set up stunning interior renders, and tell you whether the latest version of ZBrush continues to wow, just like its previous iterations have. Enjoy the issue! rob.redman@futurenet.com…