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3D World3D World

3D World May 2016

3D World magazine is the world's biggest-selling monthly title for the 3D artist covering all aspects of the CG creation, inclduing animation, visual effects, vidoegames and architectural visualisation, and includes expert training in apps such as 3ds max, Maya, Cinema 4D, ZBrush, LightWave, Vue, Photoshop and After Effects. Every issue the magazine features an artist showcase, making of features and reviews of new products.

United Kingdom
Future Publishing Ltd
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£6.85(Incl. tax)
£44.99(Incl. tax)
13 Issues


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FREE! VIDEO AND ASSETSTurn to page 98 We all need inspiration to keep our creativity on track, and there’s no better way than reading this issue’s exclusive feature on the VFX and SFX behind Batman v Superman: Dawn of Justice, on page 41. We speak to the veteran team, led by visual effects supervisor John ‘DJ’ DesJardin to uncover how DC’s iconic legends have been brought to life. Now you’re inspired, turn to page 57 to take a look at this issue’s tutorials, including advice to model a still life scene in Maya, creating a stylised animation in Cinema 4D and destroying a building using RealFlow 2016. All these tutorials come with free video training, work files and more. If you like this issue, then don’t miss another – see our…

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ON THE COVER This issue, the heads of department behind the VFX, SFX and production design on Warner Bros’ epic Batman v Superman: Dawn of Justice talk exclusively to 3D World about bringing DC’s icons to the big screen. Turn to page 41 to discover the design choices, CG processes and last minute changes that help make Zack Snyder’s vision an explosive reality! SPOTLIGHT ON OUR CONTRIBUTORS Seth Worley Seth is a commercial and film director based in Nashville, TN. He’s the resident filmmaker at Red Giant, where he produces online content to show off Red Giant’s filmmaking tools. On page 24 Seth shares his filmmaking tips and techniques. www.sethworley.com Bhaumik Patel Former Escape Studios tutor Bhaumik has created the online training site Amaya Academy. This issue Bhaumik shares his Maya and mental ray techniques as he…

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GET PUBLISHED Email your CG ART to ian.dean@futurenet.com Visit the online Vault to download extra process art for these projects: www.3dworldmag.com/vault/3dw207 This project was a big and hard step for me THE BIRD ARTIST Vitaly Varna SOFTWARE 3ds Max, V-Ray, ZBrush, Mari, Photoshop Lithuanian artist Vitaly Varna has drawn on the skills he’s picked up through his day job to create this clean, atmospheric piece. Besides working for an architectural visualisation studio where he mostly creates interiors, the 19-year-old 3D illustrator has also started branching out into freelancing and personal projects like The Bird. “This project was a big and hard step for me,” he says. “I was having fun throughout the whole project but periodically it was a disaster!” From designing concept work through to publishing, The Bird took five months to complete. “At one point an architect…

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should you tailor your career to fit with vfx?

Hosted in London’s landmark O2 Arena, the recent VFX Festival 2016 was an invaluable chance for students and qualified VFX artists to gain a deeper understanding of the industry, hear about the latest creative developments, meet studios in person, and if they’re lucky, land a job. With the industry covering a broad range of ever-changing skills and tools, it seems the career of a VFX artist can branch out in surprising directions. But how can you get started? “Stay in school, finish everything, and you’ll have an overall impression of the industry,” advises independent director and motion designer JM Blay. “Later on you can specialise and finish your studies.” JM also combines his design career with an educational profile. “It’s not related at all,” he laughs, when talking about whether his…

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industry insiders

SHARAN BASSI Recruitment consultant, Aardvark Swift www.aswift.com “Some courses are designed to build a student’s capabilities and skills, and it’s only in their last project that they’ll specialise in one area, so they’ll be good at environment, good at characters and vehicles. If you want to make it as easy as possible to get into a studio, keep brushing up those skills. Don’t let any skills drop down. However, you’ve always got to go beyond your degree. Networking and getting your name out there is really really important.” JM BLAY Head of motion graphics at Escape Studios www.pearsoncollegelondon.ac.uk “Keep working, keep working, keep working. Create something, put it together in a showreel, then start calling people. We’re in a creative industry, so what that means is, be creative. As a regular guy, my advice is…

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do it yourself

Being a freelancer, you earn a certain amount of day rate, then you put a little aside in your piggy bank for filmmaking. And over the month I accumulated a certain amount of funds for sound, audio, crew, paid for the expense of actors and stuff like that, and saved a lot by editing myself. But still, you’re taking a risk. It’s a blessing though, because you’re much, much more careful about how you’re spending your pennies. Sponsorships I’ve gone for haven’t been cash financing, because I funded it myself, and a lot of that’s to do with letting me retain more control as well. I got to use Adobe Premiere as long as I talked about it, which was a win-win for me, because I got to talk about Adobe,…