Shining light into a quieter corner of the game studio
Exclusive subscriber edition In this business, we see a lot of artwork. Not just the stuff on the screen during the playing of a game, of course, but also the visuals created often before there even is anything to play. It is one of the joys of working with videogames that we get to see behind the scenes, and also that we’re able to showcase the work of so many skilled people in these pages. We can’t help feeling, though, that concept artists are the unsung heroes of game development, grinding away in the background without the kind of recognition afforded to superstar designers and project leads. Because their work doesn’t get much of an airing once the game is in the player’s hands, the concept artist’s work is easily…