Welcome
As I hit the big green button to send this issue to press we’re in the middle of this year’s GDC festivities. It’s a show that I’d love to go to myself one day, as it looks like a hell of a lot of fun. Its exhibitor content raises a lot of questions about the future of computer graphics, though. One thing seems certain – technologies and techniques across different fields like games, movies, TV and visualisation work are starting to merge. A vast array of the real-time technologies on the show floor at GDC are creeping into other industries at a startling rate, and apps like Unreal Engine and Allegorithmic’s Substance tools are starting to include functionality that could see them break out of games and into other disverse…