3D Artist No. 122

3D Artist magazine is a luxury title for fans of 3D software and the phenomenal images that can be created. Each issue is packed with advice and inspiration for 3D devotees, all written by first-class artists. The tutorials give readers valuable insight into the techniques used by 3D professionals, while interviews and features focus on the latest projects being created by commercial studios and freelancers. 3D Artist looks at the entire 3D world, from TV and architecture design, through to film work, concept art and character development. The unique 'Workspace' mini-mag is for people training for a 3D career and shines the spotlight on 3D university and college courses, in addition to specific career advice from experts in the field, interviews with 3D studios and recruitment agencies, plus tips for anyone starting out as a freelancer. Please note: Digital versions of the magazines do not include the covermount items or supplements that you would find on printed editions.

United Kingdom
Future Publishing Ltd
Back issues only

in this issue

1 min

We’re always inspired, here on 3D Artist, by the different types of art that people create, and as is the case with our cover feature this issue, all the interesting ways they use their favourite software to make their dreams into a reality. Take Maria Panfilova, our cover artist, for example, who used Maya for cleaner UVs and for topology of her stunning écorché lion. Other artists from the likes of Guerrilla Games (Ben Erdt) and Pixar Animation Studios (Andrea Goh) give us unmissable tips and tricks too in our cover feature on page 22. Elsewhere, we’re jumped into the blue with award-winning animation studio Blue Zoo to discuss their journey so far, while Sony Pictures Animation talks Hotel Transylvania 3. You can also hear from Image Engine concept artist Julián Calle…

2 min
the expert panel

TANYA COMBRINCK N/A Tanya returns this issue having spoken to six incredible artists from the likes of Guerrilla Games, Pixar, Weta, Quixel and more. Hear about their top Maya tips over on page 22. 3DArtist username N/A JULIÁN CALLE juliancalle.com Image Engine concept artist Julián Calle teaches us some cool tricks for integrating 2D and 3D in his stunning sci-fi planet environment. Read his guide on page 44. 3DArtist username N/A MICHAEL INGRASSIA artstation.com/digitalgeppetto Michael is creative director of SteamLabs VR, and founder/lead instructor of 3DTrainingWorkshop.com. He teaches us triple-a clothing techniques on page 52. 3DArtist username digitalgeppetto ANDREW COMB andrewcomb.com Freelance 3D artist, Andrew, takes you round the new version of LightWave and teaches you how to create metals with the new PBSDF material. Don’t miss his tutorial on page 60. 3DArtist username N/A ALLA CHERNOVA artstation.com/allachernova Alla is a 3D generalist…

1 min
free with your magazine

Additional AAA clothing tutorial Exclusive video on trouser and sleeve creation 3 Premium CGAxis models A collection of images to use in your work 80 Textures from 3DTotal.com Download plenty of high-quality textures Log in to www.filesilo.co.uk/3DArtist Register to get instant access to this pack of must-have creative resources, how-to videos and tutorial assets The home of great downloads – exclusive to your favourite magazines from Future! Secure and safe online access from anywhere Free access for every reader, print and digital Download only the files you want, when you want All your gifts, from all your issues, in one place Free for digital readers, too! Read on your tablet, download on your computer…

1 min
get started

01 Follow the instructions on screen to create an account with our secure FileSilo system. Log in and unlock the issue by answering a simple question about the magazine. 02 You can access FileSilo on any computer, tablet or smartphone device using any popular browser. However, we recommend that you use a computer to download content, as you may not be able to download files to other devices. 03 If you have any problems with accessing content on FileSilo, take a look at the FAQs online or email our team at the address below filesilohelp@futurenet.com…

3 min
the gallery

“Just before I started working on my portfolio for an internship I felt the burning desire to become an environment artist. Because of my love for all nature, I knew that I wanted to create a beautiful outdoor scene. In the end it resulted in this image, which became my first portfolio piece” Niklas Hansson, Cherry Blossom Peak, 2018 Niklas Hansson niklashansson.com Niklas is a student at The Game Assembly and works as an environment artist Software Maya, Substance Designer, Substance Painter, ZBrush, Photoshop, UE4 Work in progress… “I love to create everyday artworks to improve my skills and learn new tools” Sameer Baloch, Connecting Bubbles, 2018 Sameer Baloch sameerbaloch.com Sameer has more than 13 years of professional experience as a 3D artist specialising in lighting and compositing Software Maya, Redshift, Photoshop Alternative render… “The image was an idea I’ve had for…

1 min
incredible maya projects

Maya is part of the pipeline at many top professional studios, so finessing your technique with this software is a smart move that will make you a more versatile member of the team. Over the following pages we have six remarkable projects that showcase what you can do with Maya. For each project, a pro artist explains how they achieved some key aspect of the final image – whether that’s the lighting, rigging, texturing or rendering – and offers tips and advice that you can apply to your own work. You’ll learn where your attention to detail needs to be spot on and where you can save some time without compromising on quality; and there’s advice on selecting the right tool for the job out of the array of options available. Learn how…