HWM Singapore October 2020

HWM Singapore is a monthly consumer technology publication covering the 3Cs of tech -- Computers, Consumer Electronics & Communications (and now Software & Games). A strong technology brand with independent editions throughout South-east Asia since 2000, HWM Singapore is known for its authoritative product comparison shootouts, analytical feature stories, benchmarked product reviews and technical walkthroughs. Feast your eyes on easy-to-read layouts, useful tips and decisive reviews, before plonking that hard-earned dollar on the best technology for you, your social circle and your home.

SPH Media Limited
12 期号



NOPE, THIS IS NOT a Halloween issue. We don’t have any Halloween-themed content. I think the whole of 2020 has been scary enough as it is. I’m hoping we would actually wake up and realise that this has been a bad Pumpkin Spice Latte trip and it’s actually been an amazing year, of tech, of travel, of geekiness. Alas, no. Luckily enough, we live in an age where being forced to stay indoors doesn’t mean a slow descent into madness. Technology connects us to our colleagues and our loved ones alike. But more importantly, digital entertainment has improved so much that it’s a joy to escape from reality sometimes, especially this year. In this issue of HWM, we usher in the age of 4K video games, with realistic, real-time, ray tracing effects that…

are you prepared for the rise of the robots?

We’ve always been fascinated with artificial lifeforms, be it robot, cyborg or some other futuristic hybrid. Sometimes they’re the loyal family help. Sometimes they’re bent on wiping out mankind. But that is entertainment. This is reality. How smart is current AI? TAKEHIKO RYU: AI has advanced rapidly over the years, with some aspects such as computer vision, text analysis and conversational AI coming close to human ability. While many consumers tend to draw references to AI based on what they see in popular culture, in reality, AI is already prevalent in our daily lives and its applications are wide-ranging. If you take a quick look around you – the voice assistants on our smartphones, the virtual customer service officers that we interact with online and the facial recognition technology at institutes of higher…

is there enough diversity in today’s video games?

But if you think about it, the term "video game soldier" could just as easily apply to a lady like Mortal Kombat's Sonya Blade as it would to Captain John Price from Modern Warfare. After all, female soldiers aren't exactly a new concept - we've got courageous women serving in many countries' armed forces even today. Regardless, the crux of it is "representation", and in recent years, many forms of media content, from television shows to movies, plays, books and especially video games have become increasingly open to portraying vari ous perspectives. Whether it's in terms of gender, sexual ity or racial diversity, there's no doubt that we're seeing a more varied cast of characters today in our games as compared to say, twenty years ago. THE GAMES WE THINK ACED THE…

a worthy successor

This is the WH-1000XM4 and it is Sony’s latest flagship wireless active noise-cancelling headphone. It doesn’t look that much different from the model it replaces, but this isn’t necessarily a bad thing. Buttons and ports are unchanged and folds flat like its predecessor. If anything, the padding on the headband and the earpads feel softer and plusher. Wearing comfort is therefore good, and so is the seal. However, the downside to this is that the WH-1000XM4 can be quite warm to wear especially in our tropical climate. Battery life, when used wirelessly, is 30 hours with noise-cancelling on and 38 hours without noise-cancelling – identical to the WH-1000XM3. I have been clocking between 5 to 6 hours of daily use and I’ve only had to charge on day five. But even if…

a generational leap

NVIDIA’s newest GeForce RTX 3080 Founders Edition graphic card has arrived, paving the way for the rest of the RTX 30 Series cards – the more budget-friendly RTX 3070 and the incredibly monstrous RTX 3090 NVIDIA is aptly nicknaming BFGPU – in the coming weeks, and we can finally talk about the card’s performance! But let’s leave that aside for a moment and let me talk about the card itself. The RTX 20 Series, while great was not quite the big hitter over the GTX 10 Series that many envisioned it to be. With the RTX 30 Series, and in particular the RTX 3080, NVIDIA claims a generational leap in performance; more so when you consider that not only is the RTX 3080 Founders Edition more than twice as powerful on…

a broken mess

Marvel’s Avengers joins a frustratingly long list of broken Triple-A ‘live-service’ videogames, pushed out by developers with promises to fix bugs and add more playable content in the years to come. We’ve seen this before with Fallout 76, and it happened again with Ghost Recon: Breakpoint. Don’t get me wrong - I really wanted to like this game. It’s packed full of easter eggs and translates hero abilities to gameplay in pretty spectacular form - but that’s when the game is actually functioning. Marvel’s Avengers is a live-service game where the story campaign really serves as an introduction to the game’s core gameplay loop. You learn about character abilities, mission design, upgrading resources and loot - and then you take all that knowledge into the endgame. The idea here is that you…