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Tech & Gaming
GamesTM

GamesTM No. 195

Highly respected within the industry by both publishers and development studios alike, games™ has proved itself as one of the most esteemed and trusted magazines in the field. The soaring production values and highly knowledgeable team have already secured four industry awards, and the unflinching and unbiased opinion has elevated the magazine’s status to one of the most trusted in the business. At a massive 180 pages and with dedicated sections for retro gaming, market news, and recruitment, games™ is the easily the most comprehensive videogame magazine on the market and the perfect choice for anyone who takes gaming seriously.

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Country:
United Kingdom
Language:
English
Publisher:
Future Publishing Ltd
Frequency:
Back issues only
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in this issue

1 min.
editor’s

What a year. What a selection of games. What a large pile of things I haven’t gotten around to yet. Chances are you’re familiar with the term ‘pile of shame’, but if not we tend to throw it around a fair amount on games™ and it’s essentially all the games we were meaning to play for the year, but haven't get around to yet. And it feels particularly pressing when you reach the year’s close and they’re still sitting there. This year, it’s a rather large pile, although I take no small amount of pride in the fact I managed to finish Horizon Zero Dawn and The Legend Of Zelda: Breath Of The Wild. Both ate up a lot of playing time, though, so some other things slipped away. At the…

12 min.
spider-man

AN UNCOMFORTABLE TRUTH EXISTS WITHIN THE VAST WEB OF SPIDER-MAN GAMES, HIDDEN BEHIND THE WELL OF NOSTALGIA, AND OBSCURED BY RAMPANT FAN EXPECTATION. In spite of a variety of studios trying for 35 years, with various degrees of success, we are yet to receive a videogame that truly delivers on the fantasy of being Spider-Man; one that gives an opportunity to confront and navigate the duality at the core of the character, the chance to embody the life of Peter Parker, and experience the insurmountable responsibility that exists in his role as the friendly neighbourhood Spider-Man; a game that can find the balance between each of the various aspects that have helped define the character in the comic book, cinematic and animated entertainment mediums – his acrobatic movement, improvisational combat,…

2 min.
on the introduction of miles morales…

One of the biggest mysteries of Insomniac’s Spider-Man is the role that Miles Morales will play in the ongoing story. The character, debuting in 2011 as a part of Marvel Ultimates Earth-610 realm, is one of the most exciting characters to arrive in the Marvel U in recent history – and he’s set to have a big role in the PS4 exclusive – although that wasn’t always going to be the case, Intihar has revealed. “So, Miles didn’t start out with as big of a role as he has now. But as we started doing more and more research on the character, I went back and just started reading more and more and more,” says Intihar. “I’ll be honest, I just fell in love with the character. Just like MJ can…

1 min.
on the influence of spider-man homecoming…

Given the popularity of Spider-Man Homecoming, we were eager to see whether Insomniac had gleaned any insight into what fans are looking for from the character. Intihar assures us that it’s been a useful exercise, although Marvel is letting it do its own thing. “It’s not like we went ‘oh my god, now we have to make a 15-year-old Peter Parker’,” laughs Intihar. “I just think it’s more ‘well, how did they execute some of the DNA into what they’ve done’, right? Situational humour they did really well, and that’s kind of our mantra too; one thing I think that Homecoming did really well is that it wasn’t just about Peter; it was about his best friend; it was about the love interest; it was about his aunt; and then…

5 min.
shock and gore

“WE ARE NOW LOOKING TO THE NEXT CROP OF STUDIOS PUSHING GORE AND EMOTIONAL DEPTH AS THEIR FOUNDATION” GOD OF WAR • PS4 • SIE Santa Monica • Early 2018 FAR CRY 5 • PS4, Xbox One, PC • Ubisoft Montreal • 27 February 2018 DAYS GONE • PS4 • SIE Bend Studio • TBC 2018 2 018 IS GOING TO BE A LANDMARK YEAR FOR THE INDUSTRY – this much should be clear by now; after all, this issue of games™ has dedicated 49 pages to investigating the biggest and most exciting releases that have been revealed for it thus far. Look closely enough and you’ll see a handful of studios attempting to do something quite extraordinary. As an industry, the biggest franchises – the ones that truly stand the test of time – have a tendency to be built on pillars…

2 min.
the small teams with big ideas

[1] A WAY OUT • PS4, Xbox One, PC | • Hazelight Studios | • Q2 2018 Delivering a co-op narrative experience with branching paths that can only be played with two people is going to prove challenging, but we couldn’t have more faith in the former developer of Brothers: A Tale Of Two Sons. This story focuses on a different kind of brotherhood between two escaped convicts as they get out of prison and make their getaway. A little grittier and more realistic than the magical realm of Brothers, but we’re expecting something no less emotional by the end. [2] ASHEN • Xbox One, PC | • Aurora44 | • TBC 2018 Started by a couple of former Weta Digital artists, the team behind Ashen has expanded to nearly 40 people from what we’ve…