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Tech & Gaming
GamesTM

GamesTM No. 168

Highly respected within the industry by both publishers and development studios alike, games™ has proved itself as one of the most esteemed and trusted magazines in the field. The soaring production values and highly knowledgeable team have already secured four industry awards, and the unflinching and unbiased opinion has elevated the magazine’s status to one of the most trusted in the business. At a massive 180 pages and with dedicated sections for retro gaming, market news, and recruitment, games™ is the easily the most comprehensive videogame magazine on the market and the perfect choice for anyone who takes gaming seriously.

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Country:
United Kingdom
Language:
English
Publisher:
Future Publishing Ltd
Frequency:
Back issues only
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in this issue

2 min.
editor

Have you ever taken a step back and surveyed just how much gaming has had an impact on your life? And I don’t mean the number of hours it’s eaten up in your lifetime, the family gatherings you’ve been late for because you were searching for a checkpoint, or the evenings you made excuses about being able to go out, when in reality you were busy collecting resources for a sword you really wanted to forge. No, what I mean is the degree to which a life of gaming has influenced how you perceive and make sense of the world. I had reason to begin to ponder this recently for a couple of reasons. First, since the beginning of the year I’ve been wearing a fitness tracking wristband. It seemed like…

4 min.
what to expect from nintendo’s next console

Nintendo’s financial reports for the year of 2015 were weaker than expected. Much weaker. It outlined two things to the company – that its traditional business model wasn’t working in this age of online and mobile-focused products, and that, under the direction of its new president Tatsumi Kimishima, it has to try out new tactics if it wants to really compete. For the first time in five years, Nintendo’s stock was reported publicly back in October… but that report revealed Nintendo’s actual gross profit fell short of what the software and hardware developer’s internal financial analysts forecast – highlighting a weakening Wii U console and ageing 3DS platform. It’s time for something new, then, and that’s why – on 29 October 2015 – Nintendo announced its first ever official mobile-only game. Of…

1 min.
data stream

EPIC GAMES HAS ANNOUNCED ITS LATEST FPS TITLE, CALLED PARAGON EXPECT SKYLANDERS AND COD FILMS SOON, AS ACTIVISION OPENS ITS OWN TV AND FILM STUDIO CONVENTION DARLING AND PS4 EXCLUSIVE SHADOW OF THE BEAST HAS BEEN DATED FOR 27 JANUARY ON PSN REFUNDS ARE BEING OFFERED FOR THE PC VERSION OF BATMAN: ARKHAM KNIGHT UNTIL THE END OF 2015 IN LOS ANGELES, KONAMI HAS CLOSED KOJIMA PRODUCTIONS, THE DEVELOPER OF METAL GEAR ONLINE THE NEW XBOX ONE EXPERIENCE UI HAS DROPPED KINECT GESTURE CONTROL, BUT NOT VOICE COMMANDS…

1 min.
reader reaction

What Do You Want To See The Most From Nintendo? Console Games Mobile Games • I’m hoping for a new console from them at the next E3, with a solid line up, a new next gen Zelda with a more open world please! @callumelcombe • The NX and what they plan to revolutionise this time. Nintendo always brings the best ideas, even if the public don’t grasp them. @marksnodden • I honestly think Nintendo have lost all their appeal over the last 3-4 years and now they are making cash in mobile games. @OUGOfficial • It’ll be interesting to see where Nintendo go in the mobile sector, but AAA console games and the ‘NX’ take priority in my book! @TGK_22 • I feel like people are forgetting Pokémon Go releases early next year. Plenty of geocaching accidents…

4 min.
dayz creator’s $2.5 million gamble

You became well known for DayZ – which was originally made as an ARMA mod. Was working from scratch a faster process? So ION is a game that has been in prototype form for quite a while but has been in development for about [18] months proper now, working with London company Improbable and RocketWerkz, the company I set up. But it was a faster process. What helped from the start was Improbable’s technology. All the tech was done and all the team I’ve been working with have really helped us. Working with guys who have worked on Gravity (film), Fallout, RYSE and loads of other games. It’s what has helped us to get to a workable prototype. So it could be argued you’re making a triple-A game? Well, that’s what I wanted…

1 min.
in the firing line

• DEAN HALL himself is going to be playing a character in ION – a real, vulnerable character in the world that can live and die like the rest of us. “I will be playing an important character but I can’t say anything about that right now. I might have a second character that no-one knows about. Rise from nothing, and all that!” We asked Hall what would happen if someone found – and killed – this ‘important’ in-game person, and he smiled and said “that’d definitely make the politics of the game very interesting”.…