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Tech & Gaming
GamesTM

GamesTM No. 183

Highly respected within the industry by both publishers and development studios alike, games™ has proved itself as one of the most esteemed and trusted magazines in the field. The soaring production values and highly knowledgeable team have already secured four industry awards, and the unflinching and unbiased opinion has elevated the magazine’s status to one of the most trusted in the business. At a massive 180 pages and with dedicated sections for retro gaming, market news, and recruitment, games™ is the easily the most comprehensive videogame magazine on the market and the perfect choice for anyone who takes gaming seriously.

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Country:
United Kingdom
Language:
English
Publisher:
Future Publishing Ltd
Frequency:
Back issues only
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in this issue

1 min.
editor

There’s nothing quite like the excitement and tension that surrounds a new first-party exclusive that’s also a brand new IP. In fact there are few things in gaming that I look forward to seeing more. Sure, it’s not always a great success and more often than not it’s not the first game that really sets the bar (Uncharted being a good example), but when you have the combination of new ideas, an unknown world and first-party backing, you have a baseline of expectation that’s higher than your typical game release. For me, Horizon Zero Dawn adds another fascinating element and that’s seeing a developer move out of its comfort zone into ambitious and untested territory. Making an open-world RPG is nothing like the kind of structured first-person shooter games this team…

5 min.
the vr arms race is on

“ A handful of impressive new announcements have once again raised the bar for commercial-grade VR ” With headset sales stagnating and an ever-growing list of developers claiming that there is no money to be made in ongoing virtual reality development, it looked as if the VR revolution might be coming to an abrupt, inconclusive end. But don’t tell that to HTC, as the company clearly still sees huge room for growth in the technology’s future; undeterred by the problems and inspired by its potential to continue innovating and evolving. A handful of impressive new announcements have once again raised the bar for commercial-grade VR, leaving Oculus – and to a certain extent, Sony – in danger of looking woefully behind the curve. HTC Vive is the most expensive of the three VR…

1 min.
why the vive tracker is such a game changer

The ability to track real objects is, quite honestly, incredible. While we can only imagine the sort of simulation games this could inspire developers to create – imagine an FPS game where a life-sized gun is tracked accurately across the screen, down to your most intricate movements – its real, truly impressive application is going to come in the field of education. Imagine a tennis game where the digital re-creation of Andy Murray actually helps you improve your swing, racket in hand; or the ability for emergency services to help teach up and coming firefighters how to manage and operate expensive equipment in a virtual environment. Between the Tracker, and a suite of upgraded VR cameras and VR gloves (designed to accurately track 1:1 hand movements) the price and potential…

4 min.
how the moba is evolving in 2017

As expected, Multiplayer Online Battle Arena games are going to have another incredible year. With eSports on a seemingly unstoppable rise, the genre’s premier games show no signs of dipping in popularity – if anything, they are only growing. That’s impressive in and of itself; many of these games have been running for a decade (if not longer), while League Of Legends alone boasts a current server population of over 100 million monthly active players. The MOBA is in for one hell of a year and publishers are aware, with many of the genre’s biggest titles undergoing serious revisions in preparation. Whether you’re an existing fan, a lapsed player or a cautious observer standing on the Twitch sidelines, now is the time to choose your side and get involved. 1 DOTA…

2 min.
scalebound joins the xbox one graveyard

1 SCALEBOUND Described by director Hideki Kamiya as unlike anything PlatinumGames had done before, and a massive challenge for the studio, it would appear Microsoft viewed it as a challenge too far. Platinum still has a great reputation, but its recent output has received a mixed critical reception. No details on why Microsoft cancelled its participation have been stated, although Phil Spencer, head of Xbox, responded to fans on Twitter saying, “We believe result is better 4 Xbox gamers, still disappointing.” It’s ambitious online co-op and monster hunting gameplay had looked promising. 2 FABLE LEGENDS This one really stung, not least because it also saw the closure of Lionhead as a studio after years of restructuring, which left it in no shape to release anything other than Fable Legends, a game that Microsoft…

1 min.
will they survive?

CRACKDOWN 3 No word on this ambitious, cloud-powered action sandbox since its showcase at Gamescom in 2015, but Microsoft was quick to name check it as a 2017 release after Scalebound’s cancellation. It could be a powerful Project Scorpio launch title. BELOW Back in August, Capybara announced it was delaying Below indefinitely, but we haven’t taken that to mean it won’t happen. Instead, we think the development team just got tired of setting dates and not being able to get the game to where it wanted to be in that time. ION From DayZ creator Dean Hall, through his new studio RocketWerkz and London-based Improbable, we’ve not heard much about this game since E3 2015, but even though Hall’s team has been busy with other projects, there’s no indication Ion has been dumped yet.…