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Tecnologia e Giochi
ImagineFX

ImagineFX Xmas 2018

ImagineFX is the only magazine for fantasy and sci-fi digital artists. Each issue contains an eclectic mixture of in-depth workshops from the world's best artists, plus galleries and interviews, community news and product reviews. ***Please note: From September 2012 onwards our digital version feature links to download video tutorials and Q&A workshop resource files. Issues prior to September 2012 do not feature this additional content.***

Paese:
United Kingdom
Lingua:
English
Editore:
Future Publishing Ltd
Frequenza:
Monthly
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13 Numeri

in questo numero

1 minuti
welcome to… no.1 for digital artists imaginefx

How have you been this month? I’ve been away for an event. I was fortunate enough to be invited to Trojan Horse Was A Unicorn in Malta last month. It was an invigorating experience. One of the things that I loved the most about this gathering was seeing how the attendees fed off each other’s creativity and energy. Every single person I spoke to at Trojan Horse added something to the experience: everyone was engaged with art and its creation in some way or other. Hanging out with like-minded people is good for the soul. Do you ever get to meet up with fellow artists? I appreciate that not all of you can get to a convention or event in another country, but maybe you could find local sketch meets in cafés…

1 minuti
resources

Get hold of this issue’s videos and custom brushes by visiting https://ifxm.ag/character168design WORKSHOP VIDEOS Bring texture and colour into your art Watch how Phil Galloway uses a handful of references photos to produce a characterful portrait piece in ArtRage. Then turn to page 84 to read more about his painting techniques. Make your figure poses more dynamic and engaging In Patrick J Jones’ video, contrapposto theory is applied to the male figure. More on page 76. TRAINING Watch a clip from Goro Fujita’s Found a Friend Goro shows how to light and paint a rainy scene. We review his video on page 95. PLUS 32 CUSTOM BRUSHES, INCLUDING… MELS PENCIL BRUSH Mel Milton uses this brush to sketch with, but also for adding texture at larger size settings. FLAT_ROUND A slight variation on the Photoshop default brush that helps Min Yum to maintain…

4 minuti
fxposé

Kimonas Theodossiou LOCATION: Scotland MEDIA: Photoshop WEB: www.artstation.com/kimonas Kimonas is working on Magic: The Gathering. He aims to bring a sense of realism to fantasy themes, and is inspired by the Old Masters. 1 THE LION TEMPLE GUARD “A veteran warrior gazing at the setting sun, which bathes him in its evening glow. I painted him from a low angle to make him appear more imposing.” 2 SYMBIOSIS “The centaurs lent the elves their mobility and ferocity, while the elves brought the centaurs their strong grasp of tactics. The strong diagonal creates a potent dynamic of speed and power.” Gert van Dijk LOCATION: The Netherlands MEDIA: Painter, MATLAB, Vue Infinite, Sculptris, ZBrush WEB: www.planetfuraha.org Gert combined his interests in painting, science and programming to depict life on the planet Furaha. “The animals were created with Darwinian evolution and Newtonian…

8 minuti
park life!

If you’re a regular reader of ImagineFX, you’re probably interested in creating art for your favourite film or game. Maybe you’re working on your own comic book, or busy boosting your digital art skills with the help of our workshops. There’s also a good chance that you’ve not considered theme park art. You’ve probably been to one, but you may have missed that the concept art behind these fantasy spaces are as inspiring as any imagery that’s created for the latest Hollywood blockbuster. What’s more, it’s a massive industry. There are more than 400 amusement parks in the US, and 300 in Europe. Disney alone made 16.16 billion dollars from its theme parks back in 2015! Themed entertainment – and the art that underpins it all – is in rude health. Nathaniel West,…

2 minuti
get into theme parks

1 Do more colourful work Theme parks are all about happy colours and a whimsical mood. Using animated films as a colour guide is a good idea. It wants to feel real, but pushing the colour to have a bit more style is always welcomed. A lot of concept artists from games and film struggle with this approach, and sometimes you’ll see artwork that feels too moody and depressing. 2 It’s all in the planning It’s good to understand the basics of theme park masterplanning and how crowds flow through them. That way, if you need to conceptualise an area, you’ll be able to mass buildings and planters properly. Retail, and Food and Beverage go hand in hand, and showing happy people spending money is always a plus in pitches with business-minded executives. 3…

2 minuti
trojan horse was a unicorn

After five successful years in Portugal, digital art gathering Trojan Horse Was A Unicorn – THU to attendees – spent its sixth iteration in Valletta, Malta and brought together over 1,000 artists from 75 countries to join in on its new adventure. “The energy that was going around gave me a huge kick to create and to stay true to myself” The event may have grown in size over the years, but for André Luís Lourenço, THU’s founder, the aim is still the same: community and connectivity. “Our goal is to create a platform for creators from all over the world,” he says. The event, which took place over six days in September, featured speakers, workshops, demos, recruitment and the chance for attendees known as the ‘tribe’ to talk with their art heroes.…