탐색내 라이브러리
예술 및 건축

Frame January - February 2018

Frame is a bi-monthly magazine dedicated to the design of interiors and products. It offers a stunning, global selection of shops, hospitality venues, workplaces, exhibitions and residences on more than 224 pages. Well-written articles accompanied by a wealth of high-quality photographs, sketches and drawings make the magazine an indispensable source of inspiration for designers as well as for all those involved in other creative disciplines.

Frame Publishers
더 읽기
6 발행호

이번 호 내용

fluid reality

ENGAGING, photogenic and socially relevant. Was it only a year or so ago that my editorial tagged those three conditions for a successful event? Although my choices still hold true, when you delve into this issue’s Frame Lab, you’ll discover that during the past months those simple concepts have gained an enormous amount of depth and detail. The most interesting aspect of the phenomenon is that reality, as we perceive it in 2017, seems to be more fluid. Just strap on a pair of goggles to enter a virtual world that’s completely different from your everyday, tangible existence. After seeing Blade Runner 2049 and reading the predictions of Tellart’s experience designers on page 136, you know it won’t be long before it’s possible to experience both worlds simultaneously, without the help…


SEETAL SOLANKI is the director and founder of Ma-tt-er, a materials-research design studio in London whose clients include Space 10, The Future Laboratory, Dazed, Selfridges, Viewpoint and the Design Museum. Solanki, who also teaches interior design and information experience design at the Royal College of Art, tackles the topic of colour-changing surfaces on page 27. After eight years in China, British freelance journalist and editor FRANCES ARNOLD recently relocated to Zagreb, Croatia. While living and working in Shanghai, she reviewed the city’s contemporary art scene for such publications as ArtAsiaPacific, Art Republik and Artsy. For this issue, Arnold spoke to Kokaistudios about the wave of bookstores in Asia. ‘When planning the Claesson Koivisto Rune shoot, I was attracted to the simplicity and natural graphic lines that existed throughout the studio’ OLOF GRIND Swedish…

middle eastern designers combine a sense of place with a preference for local resources

MATERIALS – The turbulent Middle East is faced with immense social, economic, educational and environmental challenges. Owing to its geographical position, resources are limited. But an abundance of those that are available – think sand and stone – define the looks of local architecture and, as became apparent at design weeks held in Amman (October) and Dubai (November), motivate a young generation of designers to employ the copious materials in contemporary and alternative ways. Using locality to their advantage, they conceive works that reflect regional topography, industry and crafts. Architect RULA YAGHMOUR carved a hyperbolic chair from a compacted mass of stone, granite and marble waste materials discarded by factories that make tiles and other products for construction projects. Yaghmour collaborated with Jordanian firm A.W. Yasin & Sons Co. on Kutleh…

inventive material applications prove that slim doesn’t have to mean flimsy

FURNITURE – Intent on pushing the boundaries of material properties, designers are creating products that are as thin as possible, without compromising on strength. A thorough understanding of the material in question is a requirement for both structural integrity and aesthetic appearance. The results, which can take on the weight of the world, counteract the image of svelte, beautiful and precarious pieces of furniture. Indeed, the economic and material savings derived from ‘going thin’ reflect the age-old concept of ‘less is more’. The result of a collaboration between CHRISTIAN HEIKOOP and BAARS & BLOEMHOFF, Linear Wood was part of the Transitions III exhibition at Dutch Design Week 2017. Heikoop chose wood veneer to showcase the elegance of his ‘furniture family’. Slender steel rods and sheet metal provide the internal structure, which…

cool-headed designers battle the heat with low-tech alternatives to air conditioning

SUSTAINABILITY – With global warming and climate change sworn truths at this point, we seem to be locked in a vicious cycle. It is now standard to mitigate heat with air-conditioning units, which add clutter to building façades and inevitably contribute to a greater use of energy, bringing us back full circle. Passive cooling systems have been in the game for a long time, however. Vernacular architecture offers an abundant array of resilient ideas, such as the ancient wind catcher, still implemented throughout the Middle East. A reinvigorated focus on responsible, sustainable, low-tech solutions for heat management is sparking the interest of today’s designers. FRANÇOIS PERRIN looks back to look forward with the design of Air Houses, tentlike structures – reminiscent of vernacular buildings – that hung from the arching ceiling…

body-like seating objects shake up the notion of attraction

FURNITURE – Sitting on someone’s knee will never be the same again, thanks to Julica Morlok’s series of furniture, apparently made from body parts. With their semi-transparent skin and bone-like structure suggesting dismembered limbs and torsos, her Virtual Materiality pieces, exhibited at the Design Academy Eindhoven graduation show, pack a psychological punch. Soft and comfy yet profoundly unsettling, the writhing organic forms simultaneously attract and repel. To create the uncanny effect, Morlok worked with Recticel Flexible Foams – a company in Kesteren, the Netherlands – to develop the soft, tangled structures, which she then covered with stretch latex. Virtual Materiality expresses her desire to animate furniture, giving it the presence of living creatures and transforming our relationship with objects. She says that ‘the way we relate to these new living things…