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Frame January - February 2019

Frame is a bi-monthly magazine dedicated to the design of interiors and products. It offers a stunning, global selection of shops, hospitality venues, workplaces, exhibitions and residences on more than 224 pages. Well-written articles accompanied by a wealth of high-quality photographs, sketches and drawings make the magazine an indispensable source of inspiration for designers as well as for all those involved in other creative disciplines.

Frame Publishers
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a plan to escape the open plan

I DON’T KNOW where you’re reading this text. But I can tell you where I’m writing it: in an office. Our office. I feel somewhat embarrassed as I type these words (on a laptop, fortunately, and not on an old-fashioned desktop PC). Because who’s still working in an office these days? No interior typology is subjected to intenser scrutiny than the office. Recent studies by Harvard, among others, discredit the open-plan layout. For years the proponents of open-plan workspaces believed that employees would collaborate more efficiently if they were in a large space without partitions. Undermining that idea is the current situation, in which colleagues email one another instead of engaging in face-to-face conversation. They also appear to be less productive. Good reasons for Frame to challenge a group of young…


Writer and editor DEBIKA RAY is interested in global culture and its sociopolitical dimension. She has written for publications such as The Guardian, Al Jazeera, Sight & Sound, Wallpaper*, Icon, Disegno, Kinfolk, Metropolis and Blueprint, covering subjects that ranged from the shifting skyline of New Delhi to the nurturing of creative districts in China. Last year Ray founded Clove, a magazine about the culture of South Asia and the region’s global diaspora. For this issue of Frame, she interviewed workplace strategist Despina Katsikakis on the future of the physical office (see p. 132). Architecture and interior photographer KATIE BRICKER TESSARO is based in Atlanta, but her skills take her nationwide, shooting for architects, furniture manufacturers and interior designers. Utilizing her sales and marketing experience in the field of built environments, she…

the digital showroom tackles overconsumption

PRODUCTION – In the early 2000s, retailers like H&M and Zara globalized, reinforcing the direction in which the industry was already heading – towards fast fashion, where polyester reigns supreme. Today, nearly two decades later, we’ve become far more aware that grabbing a €5 shirt from the rack probably isn’t planet-friendly and that we’re on the precipice of another shift: one that aims for sustainable solutions while acknowledging the inevitability of technology’s impact on the entire sector. Fortunately, sustainability and technology can work hand in hand. Every digital project has the potential to alleviate the fast-fashion crisis – by reducing hours of labour, shortening production time, promoting transparency and maximizing the possibility of customization. Among the couturiers of tomorrow are 3D scanners that can map bodily dimensions and calculate a client’s…

frame and sonos ask whether home is where the sound is

SOUND – What does home sound like? Is it the same for everyone? And can we take it with us and make anywhere feel like our place? Answering those questions at this year’s Dutch Design Week was an interactive installation – Space Here Becomes Sound – developed jointly by Sonos and Studio Lonk and curated by Frame. What visitors saw as they wandered through a set of concentric frames bore little resemblance at first glance to a warm homelike interior. Each frame featured one of the five colours of the Hay Sonos One Limited Edition Collection. For those who ventured on to play with the moving parts, however, each component revealed part of an overall soundscape: Soft Pink emitted the sound of heels on the pavement outside the living-room window; the…

why city-dwelling bees need street furniture

ENVIRONMENT – The news already stings – a recent study conducted by the Royal Holloway University of London found that bee colonies are three times healthier in urban areas than in villages or rural environments. Bees pollinate our plants, including vital food crops, and make our candy sweeter. For city dwellers, welcoming these new neighbours in increasing rates isn’t optional – it’s necessary for their survival. In the US, it’s estimated that colony collapse disorder caused by chemical toxins, pests and disease has resulted in the death of a quarter of the country’s 2.4 million colonies. Designer Nick Beens is on a mission to create sustainable architecture that will help bees thrive in built areas as they escape pesticides and predators in the countryside. Temples and Totems, projects developed in Beens’…

customized products lend shape to the idiom ‘time is money’

PROCESS – What is the true cost of manufacturing? Diego Faivre lifts the veil on mass production with his DAE graduation project: Minute Manufacturing. By offering complete transparency in the production process, Faivre challenges the current fabrication and evaluation of objects. He whips up items in a jiffy by coating waste – found furniture, cardboard tubes, plastic boxes – in brightly coloured air-drying clay. Costs are measured in Diego Coins: each token represents one euro and is worth 60 seconds of production time. Time really is money; the number of minutes spent affects the quality and design of the outcome. Minute Manufacturing responds to the dehumanizing aspects of mass production. Drawing from his experience as a blue-collar worker, Faivre points out that every action in a factory or similar environment is…