탐색내 라이브러리
예술 및 건축
Frame

Frame January - February 2017

Frame is a bi-monthly magazine dedicated to the design of interiors and products. It offers a stunning, global selection of shops, hospitality venues, workplaces, exhibitions and residences on more than 224 pages. Well-written articles accompanied by a wealth of high-quality photographs, sketches and drawings make the magazine an indispensable source of inspiration for designers as well as for all those involved in other creative disciplines.

국가:
Netherlands
언어:
English
출판사:
Frame Publishers
빈도:
Bimonthly
더 읽기
구독
₩35,975
6 발행호

이번 호 내용

2
the school of life

I have a love-hate relationship with classroom-based learning. Among the scant memories of my primary-school years are winning a ‘child of the week’ award, racing around the playground with my mates – catching girls and letting them catch us, and playing football during Thursday lunch time. No big problems. Even fewer challenges. I sailed through secondary school, too, although it wasn’t much fun being ignored by girls with little interest in bespectacled boys. I wasn’t brighter in sciences than in humanities, generally scoring above average in subjects on both sides of the scale. I had no idea what my professional future might hold in store. When I had to decide, at age 17, what I wanted to do after graduation, I wavered. Did I want to study architecture? Medicine? Journalism? I…

1
contributors

‘Having the creative freedom to experiment during the shoot resulted in portraits that embody the Misha I have known for years’ JACK SCHOW A former Mark intern, IZABELA ANNA is a writer and the editor of Lyra magazine. She studied communication, curation and criticism at Central Saint Martins, vowing to leave London for sunnier shores with her degree in hand. Instead, she is following post-Brexit weirdness in the UK capital while doing a master’s in critical writing for art and design at the RCA. Fascinated by connections, materiality and the future of built environments, Anna visited Axel Arigato’s London flagship, which is featured on page 96. Brazilian photographer ALEX SANTANA’s studio is in Rio de Janeiro. Santana specializes in fashion, advertising and portraits. His work appears regularly in international magazines and their…

11
objects

Bart Joachim van Uden rocks veneer, FINDS PATTERN ONLINE FURNITURE – Like a weed, veneer invades today’s blossoming furniture industry. Although everyone hates its presence, it continues to thrive. Bart Joachim van Uden knows that the mass-produced staple isn’t going away anytime soon. He treats veneer as a diamond in the rough. The Dutch designer and DAE graduate peeled away the humdrum wooden covering and replaced it with metamorphic rock in his project Marble Earth. Van Uden took a free trip around the world via Google Earth and gathered a virtual collection of rocky landscapes from faraway places. Without reinventing the wheel, he clad chipboard cupboards with printed images of aerial views ‘selected to look like exclusive natural stone’. The surfaces of these pieces resemble marble veining. The project shows how…

11
talents

Everything that goes into the spaceship has to be of great value to you NILS FERBER ON HIS INFINITY SCALE TIMEPIECE What should we know about you? NIELS FERBER: I grew up in Germany and studied in Hamburg and Eindhoven. I worked for Kram/Weisshaar in Munich before enrolling in ÉCAL’s master’s programme, where I designed a collapsible wind turbine for charging USB devices in remote regions. My inspiration comes from technology, sports and challenging environments. What’s the story behind your Mars concept? The Infinity Scale is a conceptual instrument for keeping track of time and thoughts while hovering through endless space. Rather than telling the exact time and position, it gives you a sense of your progress and visualizes the trail of events and experiences you’ve left behind. You’ve designed something for the…

4
data painter

‘I wanted to outsource my creativity to a computer and see what happened’ SWEDISH ARTIST JONAS LUND approaches his work like a bricoleur, sampling and mixing any materials that come to hand – from digital screens to ping-pong tables. By seamlessly integrating data into the things he makes, he exposes the ways in which algorithmic logic and artificial intelligence (AI) have come to dominate our lives, and questions whether machines operate in our best interests. Data plays a big role in your work. Do you relate to the digital and the tactile in the same way? JONAS LUND: I don’t really differentiate. I’m more interested in building systems that can enrol a whole load of things, no matter what the medium. I have a box of tools available to me, so just…

3
doors

THE FIRST DOOR in human history was more than likely the door behind which Eve switched fig leaves, although it’s not mentioned in any biblical translation of Genesis: God said door, and there was a door. You won’t find those words anywhere. What we do know is that doors existed in ancient Egypt, no doubt because men at work deep in the pyramids complained of draughts. Not long ago in Switzerland, a group of archaeologists excavated a door that’s at least 5,000 years old. My guess would be: the door to a vault. My earliest memory of the strength of the door as an architectural element dates to the late 1960s and the The Andy Williams Show, a corny variety programme hosted by the eponymous third-rate crooner. Halfway through the show,…