Why it’s OK to give up when video games stop being fun
DAN MARSHALL Dan Marshall set up Size Five Games in 2008 before selling indie games online was really a thing. His most recent smash-hit indie game was Lair of the Clockwork God. #63 I recently gave up on Elden Ring, and I’ve made my peace with that decision. I knew going in it wasn’t going to be a game to my tastes, because as far as I’m concerned, the two worst things in video games are a) boss fights, and b) doing the same thing over and over, so Elden Ring was always going to be a tough sell. But everyone was banging on about it being a solid 10 game of the year, and as a game designer, I suppose I felt it was my duty to check it out – I did…