DOING A FUNNY ABDUCTION GAME COULD ACTUALLY BE A LAUGH BRAD WELCH Released: 2005
Format: Xbox, PlayStation 2
Publisher: THQ
Key Staff: Brad Welch (director and designer), Andrew Cooper (coder, project lead), Dan Teasdale (designer), Derek Proud (producer, THQ), Tom Abernathy (writer), Adam Iarossi (lead programmer), Fiona Francois (lead artist), Lachlan Creagh (animation)
1959, A SMALL FARM OUTSIDE THE AMERICAN MID-WEST TOWN OF ROCKWELL. A farmer lazily tills his land and cows munch grass in the warm summer glow. The only noise is the faint hum of a nearby highway and the slow turn of the farm’s creaking wind pump. An idyllic setting for a farming simulator, you might think, or some kind of narrative adventure. The minds at Pandemic had a far more sinister and playful concept in mind.…
