Step into my offce,” says Joanna Fang. But to the untrained eye it’s a kleptomaniacal horde: rolls of astroturf, mud and moss, wooden planks, violin bows, smashed keyboards, plastic boxes brimming with shoes, a full armory of axes and swords, a sand pit, a bamboo fence, rocks, half a bike, smashed iPhones, a boat anchor-chain, a grimy car door. “Never trust a clean foley stage”, says Fang.
Fang is a senior foley artist at Sony Playstation. Her job is to put sound to video games. So of course, her stash includes a lot of leather jackets, since “in games, everyone wears leather.” But other common video game tropes—assault rifles and the like—aren’t close to hand in her San Diego studio. A foley artist’s job is to improvise: Fang trained as…