Tech & Gaming
Retro Gamer

Retro Gamer No. 197

Retro Gamer is the only magazine in the UK that’s fully dedicated to the halcyon days of classic gaming. If you’ve ever fondly blasted away at the Bydo Empire in R-Type, swung Bowser by the tail in Super Mario 64, or navigated all 20 levels of Matthew Smith’s Manic Miner, then this is the magazine for you. Created by a dedicated team of experts, Retro Gamer’s mission is to deliver constantly engaging and passionately written articles that cover a wide range of subjects. We offer our readership in-depth looks at classic games and franchises, behind-the-scenes glimpses of the software houses from yesteryear, and one-on-one exclusive interviews with industry veterans such as Archer Maclean and Hideo Kojima. Stylish, entertaining and beautifully presented, Retro Gamer is the ultimate guide to videogaming’s rich and diverse history.

United Kingdom
Future Publishing Ltd
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13 Issues

in this issue

2 min.
the retrobates

DARRAN JONES Thunder Force III for me. Great level design, enormous bosses to take down and a wonderfully diverse soundtrack. It’s the best in the series by far. Expertise: Juggling a gorgeous wife, two beautiful girls and an award-winning magazine Currently playing: The End Is Nigh Favourite game of all time: Strider DREW SLEEP Shoot-’em-ups are all the same to me. That said, Zero Wing is memorable to me for its excellent localisation! Expertise: “Does it spark joy?” Currently playing: Final Fantasy XIV Favourite game of all time: Final Fantasy VIII NICK THORPE I’m really partial to Hellfire – I love the way the game is designed around the different directional shots you can select. Expertise: Owning five Master Systems (I sold two) Currently playing: Bloodstained: Ritual Of The Night Favourite game of all time: Sonic The Hedgehog ANDY SALTER It’s either Sol-Feace or Hellfire, so I’ll…

1 min.

I’ll never forget my first experience with Shenmue. I had hungrily read every scrap of information that had come out about Sega’s new game, mainly because it was the work of Yu Suzuki. I’d grown up with his games during the Eighties and early Nineties and reading about his plans for Ryo Hazuki had me tremendously excited. The ‘FREE’ system sounded like incredible, while it was already a given that Shenmue’s combat mechanics were going to be satisfying as hell. When I finally played the highly anticipated game, it lived up to all my expectations – at least for the first hour or so. It soon became obvious that Suzuki and his team had perhaps bitten off a little more than they could chew, as the interaction that was possible while…

1 min.

6 A RETURN TO THE FORGOTTEN REALMS Beamdog’s Luke Rideout tells us more about the re-releases of D&D classics 8 NEWS WALL Limited Run is cooking up some delicious physical releases with LucasArts 10 THE VAULT We spotlight some cool retro-themed products you might want to buy 12 IAIN LEE Our radio-infused columnist gets into Darran’s good books by writing an ode to the Sega Saturn 14 MR BIFFO Meanwhile the Digitiser host claims his page in the name of Sega – more specifically: the Dreamcast 16 BACK TO THE NOUGHTIES Nick is off on another journey through time. His destination: September 2002…

4 min.
a return to the forgotten realms

With BioWare’s Infinity engine games representing the pinnacle of RPG gaming for many fans, the recent news that developer Beamdog, in league with Skybound Games, will be releasing its enhanced editions on the PlayStation 4, Xbox One and Nintendo Switch has been met with much excitement. Having already brought its updates to a variety of platforms (including PC and iOS), these new versions will bring famous names such as Baldur’s Gate and Planescape Torment to an even wider audience. “For a long time we assumed these classic computer games just wouldn’t work on console at all,” reveals Luke Rideout, producer and project director at Beamdog. “But we started to explore the possibility, we built a prototype and we realised it was not only possible, but it was also fun to…

1 min.
the collections

BALDUR’S GATE & BALDUR’S GATE II: SHADOWS OF AMN Released 21 years ago, the original Baldur’s Gate, set in D&D’sForgotten Realms, revolutionised the RPG genre and weighed heavy on CD drives everywhere with its hefty five discs. Expansion Tales Of The Sword Coast followed, before Baldur’s Gate II: Shadows Of Amn arrived to even greater acclaim two years later. It also has an expansion, Throne Of Bhaal, which concludes the series. PLANESCAPE TORMENT & ICEWIND DALE Needing a project between the two Baldur’s Gate games, BioWare created dungeon-crawler Icewind Dale in 2000, featuring a mildly upgraded Infinity engine and a pure hack-and-slash aesthetic. Also in this pack is Planescape Torment, a wonderful story-driven adventure that is often hailed as one of the greatest videogames of all time. NEVERWINTER NIGHTS Despite its troubled development and publishing…

4 min.
feeling the force

If you’re a collector of physical media you’ll likely already be well aware of Limited Run Games. The US-based company specialises in creating physical releases for digital-only games and has come an incredibly long way since launching Breach & Clear on the PS Vita in 2015. While it’s no stranger to re-releasing retro classics this year’s E3 saw the company announcing a string of Lucasfilm hits, including a large number of Star Wars games. “Retro re-releases are something we’ve wanted to do for a very long time,” admits Josh Fairhurst, one of Limited Run Games’ co-owners. “We’ve been discussing it internally for years at this point and the Lucasfilm partnership provided us with the right opportunity to finally do it. They [LucasArts] reached out to us shortly before E3 2018 to see if…