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Tech & Gaming
HWM Singapore

HWM Singapore January 2020

HWM Singapore is a monthly consumer technology publication covering the 3Cs of tech -- Computers, Consumer Electronics & Communications (and now Software & Games). A strong technology brand with independent editions throughout South-east Asia since 2000, HWM Singapore is known for its authoritative product comparison shootouts, analytical feature stories, benchmarked product reviews and technical walkthroughs. Feast your eyes on easy-to-read layouts, useful tips and decisive reviews, before plonking that hard-earned dollar on the best technology for you, your social circle and your home.

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Singapore Press Holdings Limited
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12 Issues

in this issue

1 min.
2020 is here, so why can’t i afford a jetpack?

When we rolled over to the 2000s, a common meme was the lack of jetpacks. Well, we’ve finally caught up with 80s and 90s sci-fi, but my biggest problem with tech is not availability, it’s afforrability. As we enter 2020, hardware prices have gotten to a point that the everyday man has access to cutting edge smartphones and 65-inch TVs are the average. But beware the consumption trap. It’s like printers; the real cost is in the ink. The real cost of technology is the cloud. Instead of one-off purchases, everything is a subscription now. From Dropbox to Office 365, from Creative Cloud to Amazon Prime, from Spotify to Netflix, Disney+, Apple Arcade, YouTube Premium, PlayStation Plus, Xbox Live Gold, etc., it’s all starting to add up to $100s per month. So, even if jetpacks…

4 min.

1. HAVE PLANAR MAGNETIC DRIVERS WILL TRAVEL These headphones feature 90mm planar magnetic drivers and yet still manage to keep its design compact and lightweight. In fact, the Audeze LCD-1 can fold away for easy traveling, featuring ultra-thin Uniforce diaphragms and Fluxor Magnets to provide powerful sound and great accuracy to complement those planar magnetic drivers. AUDEZE LCD-1 HEADPHONES 2. MIXING WORK AND PLEASURE This 15.6-inch notebook is powered by the 9th-gen Intel Core i7-9750H CPU, with 16GB DDR4-RAM, and NVIDIA GeForce GTX 1650 graphics. This device is intended for the office worker, who need to unwind the end of his day in the office with some light PC gaming. ASUS VIVOBOOK PRO 15 NOTEBOOK (F571) 3. TOUTED AS A TRIBUTE TO PORTABLE GAMING The Analogue Pocket supports a slew of game systems that include…

1 min.
et tu, mustang?

The Ford Mustang used to be the most old school of sports coupes. Sure, Ford might have introduced smaller more affordable turbocharged variants but the quintessential Mustang was a handsome coupe that was powered by a big thirsty V8 — naturally aspirated, of course — and had a live rear axle suspension. So imagine our shock when we first saw the Mustang Mach-E. It’s a car of the times and it abandons all of the things that make Mustangs special. Not only is this new car a full-electric car, it’s also a crossover SUV. The way we see it, it’s more Kuga than Mustang. Naturally, the Mustang Mach-E will be available in a couple of variants. The most basic is rear-wheel drive and puts out about 255hp and has a range of…

2 min.
can google compete with apple now that it has acquired fitbit?

Google has just splashed US$2.1 billion to acquire Fitbit. Fitbit wasn’t necessarily in trouble but it was certainly in a bit of a pickle. Apple has a vice-like grip on the high-end segment of the wearables market and there’s seems to be no end of cheap, almost disposable trackers coming out from China. To Fitbit’s credit, they have a large and loyal user base, but if it wanted to grow, it would need a huge injection of cash. On the other hand, Google’s Wear OS is sputtering and probably needs a drastic rethink even if the software itself is actually quite decent. Samsung, the world’s second largest smartwatch brand, has long ditched Wear OS for its own Tizen OS; and Google’s largest partner, Fossil, only has a piddling 4.1% market share…

4 min.
from paper to ipad

Where do you get your inspiration from? What kickstarted illustration as a career? There was no sudden Eureka moment along my long journey as an illustrator - very simply, I’ve been obsessed with pictures in books since I was 6 or 7 years old! I’ve also been lucky to meet lots of great people who have inspired me, gave me opportunities, and taught me some of their tips along the way. After a few freelance projects — when I still had zero experience or training — I realised how much I enjoyed working with brands on commissioned drawings and I’ve been continuing to work since 1989. What are some of the tools that help you in your work over the years? I still keep a paper notebook, just like when I first started…

3 min.
united state of gaming 2020

The first instalment of esports as a medal sport in the South East Asian games just concluded last month, and it saw Southeast Asian gamers take each on in games like Mobile Legends, Starcraft II, Hearthstone, Arena of Valor, Dota 2 and Tekken 7. That’s esports being played on an international stage as part of an international sporting tournament, and it just shows how far esports has come. Given that global esports revenues have just about doubled about every two years, esports analytics experts Newzoo estimate the global games market to be worth more than US$1.8 billion by 2022. It’s safe to say this is and will be serious business in the years to come. But, it’s not all about the games and the gamers. David Tse (Global Esports Director, Razer) says…