Tech & Gaming
PC Gamer (US Edition)

PC Gamer (US Edition) Holiday 2017

PC Gamer brings you in-depth previews, exclusive feature stories, and the most hard-hitting reviews every month in the world’s best-selling PC games magazine! Every month you’ll get the inside scoop on the most exciting games in every genre from first-person shooters to MMORPGs and cutting-edge games from independent developers, along with detailed strategy guides, how-tos, and the latest news on mods and PC gaming hardware from the best-known authorities in PC gaming. PC Gamer helps you get the most out of the most powerful gaming platform in the world.

United States
Future Publishing Limited US
Read More
13 Issues

in this issue

1 min.
one in ten million

I probably don’t need to introduce PlayerUnknown’s Battlegrounds. Chances are you’re one of over ten million people who own it. If you’re not, head to page 32 to find out what all the fuss is about. Also this month, we welcome our new deputy editor, Philippa Warr. Pip’s one of my favorite writers, and I’m excited to have her knowledge, enthusiasm, and ideas help shape the magazine’s future. phil.savage@futurenet.com @Octaeder TALK TO PC GAMER Have your say! Tweet us @PCGamer Our team of writers CHRIS LIVINGSTON Specialist in PUBG, exclusives Twitter @screencuisine This month Became one of the first people in the world to play PUBG’s new map. Once more: page 32. ANDY KELLY Specialist in Adventure, fandom Twitter @ultrabrilliant This month Pointed at a bunch of adventure game developers, and clicked the talk option. PHILIPPA WARR Specialist in MOBA, indie Twitter @philippawarr This month Wasn’t happy when we found this headshot in our archives. We’ll take…

2 min.
virtual encounters

OPINION TECH GAMES MONITOR THE PC GAMER VIEW OF THE WORLD VRDC Fall 2017—the virtual reality developers’ conference—took place in San Francisco in mid- September. Aside from prompting the thought that the event would sound more zingy if they were to rebrand as “Cybergoggles NOW!” the VR shindig provides a fascinating look at the priorities and projects of its practitioners. Generally I’ve thought that the best and most interesting work in the field of virtual reality would probably happen outside gaming. That’s not to say that great VR games won’t be made, but for me it’s in the same position as Microsoft’s Kinect. There were some brilliant gaming projects which used that tech, but there was also research into ideas like controlling the movement of cockroaches with the goal of exploring and mapping disaster…

4 min.
the rise of surprise

“MYSTERY THAT’S NOT INDUSTRIAL STRENGTH IS EATEN UP BY MARKETING, WIKIS AND DATA MINING” In a 2016 documentary by YouTube channel toco toco tv, NieR: Automata director Yoko Taro said, “Looking at AAA titles, of course I find them beautiful and interesting, but after 20 minutes of gameplay, I wonder whether it is going to be the same for the following 20 hours. I am a bit tired of this. If possible, I would like to make games that are unexpected, games that keep changing form.” The spirit behind this statement drove NieR: Automata to incorporate a mind-bending, emotionally fraught narrative, and it brought the game incredible success. If this example is anything to go by, titles relying on a sense of surprise and discovery have more of an audience than…

1 min.
seductive spoilers

1 UNDERTALE’S MEMORY It might seem natural to reload Undertale after murdering the first boss and feeling horribly guilty, but doing so would quickly teach that you such sins aren’t easily erased. Unlike many games, Undertale remembers. 2 NIER: AUTOMATA’S ‘FIRST’ ENDING Dying during the first hour of Automata won’t just give you a Game Over screen—it also unlocks a small text ‘ending’. One of 26. A glimpse of the many surprises to come. 3 DR LANGESKOV’S EVERYTHING Dr Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist isn’t about a heist at all. Betraying this premise sets up a 20-minute adventure that is by turns intriguing, hilarious, and horrifying. 4 OBLIVION’S INTRODUCTION Emerging from the sewers in The Elder Scrolls IV: Oblivion, it’s easy to see why this enticing introduction to Bethesda’s world became…

7 min.
forged battalion

THERE ARE TECHNICALLY MORE POSSIBILITIES THAN STARS IN THE SKY NEED TO KNOW RELEASE TBA DEVELOPER Petroglyph Games PUBLISHER Team 17 LINK www.petroglyphgames.com FIRST LOOK If Forged Battalion does its job, you should be able to tell a lot about how someone likes to play games based on the armies they create. Do they have a min-maxed RTS army? Are they focusing on swarm units? Me? I took all the unit mods that sounded fun and named the resulting fodder dumb things like ‘Angry Freddy’ or ‘Dhumpus’. Such was my time with the Faction Creator—the central hook of Forged Battalion—where players can customize their units to create unique factions, all Banjo-Kazooie: Nuts & Bolts-style. It feels like a more approachable version of Command & Conquer, which makes sense. Forged Battalion is the newest project from Petroglyph Games, a…

3 min.
paladins: champions of the realm

PLAYERS TEND TO INSTALOCK CHARACTERS WITH A HIGH KILL CAPACITY NEED TO KNOW RELEASE Early Access DEVELOPER Hi-Rez Studios PUBLISHER In-house LINK www.paladins.com PLAYED IT Hi-Rez really needs to patch out the near-gamebreaking bug in Paladins where I’m in a tense match and both teams are one single capture point away from victory, when a man comes to the front door and needs me to tell him if the current electoral register details for the residence are correct. Relatedly, the electoral register needs to fix its own bug, which is that its stupid form doesn’t have a checkbox for, ‘Yes I do still live at this address, but in shame and defeat thanks to the timing of your visit.’ Paladins is Hi-Rez’s entry into the team-based cartoony FPS genre. You pick a character from the rambunctious cast then ride…