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Tech & Gaming
Retro Gamer

Retro Gamer No. 213

Retro Gamer is the only magazine in the UK that’s fully dedicated to the halcyon days of classic gaming. If you’ve ever fondly blasted away at the Bydo Empire in R-Type, swung Bowser by the tail in Super Mario 64, or navigated all 20 levels of Matthew Smith’s Manic Miner, then this is the magazine for you. Created by a dedicated team of experts, Retro Gamer’s mission is to deliver constantly engaging and passionately written articles that cover a wide range of subjects. We offer our readership in-depth looks at classic games and franchises, behind-the-scenes glimpses of the software houses from yesteryear, and one-on-one exclusive interviews with industry veterans such as Archer Maclean and Hideo Kojima. Stylish, entertaining and beautifully presented, Retro Gamer is the ultimate guide to videogaming’s rich and diverse history.

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United Kingdom
Future Publishing Ltd
R 73,11
R 585,89
13 Issues

in this issue

2 min.
the retrobates

DARRAN JONES DARRAN JONES I’m clearly going to go for Strider. That way I could take Capcom’s amazing game with me wherever I go. Expertise: Juggling a gorgeous wife, two beautiful girls, one SNES-loving cousin and an award-winning magazine, all under one roof! Currently playing: Star Wars: Squadrons Favourite game of all time: Strider ANDY SALTER Dragon’s Lair, so it can eat up all of my 50 pence pieces. Expertise: Modding games, no ‘vanilla’ versions for me, thanks! Currently playing: Mount and Blade II: Bannerlord Favourite game of all time: Rome: Total War IAIN LEE Popeye. My first and greatest arcade love. Expertise: Buying overpriced stuff on eBay then never touching it Currently playing: I’m trying to play Among Us but people keep leaving the game Favourite game of all time: Elite (BBC Model B) DREW SLEEP A mini Dance Dance Revolution that you can place at a desk. Instead of your feet, you’d use…

1 min.

I can still remember the excitement around The Sands Of Time when it was first announced. I was working on games™ at the time, and as a fan of the original game I was keen to see how Ubisoft’s new reinvention was shaping up. While I didn’t go on any press trips to see it ahead of release, I was able to’accidentally’ (on purpose, of course) walk in on a private meeting that was being held with one of Highbury’s other magazines. Everything about it looked great, and I think the thing I really took away from it was how well it captured the essence of the game I’d first encountered on my Master System. It’s incredibly satisfying, then, to not only share the story of Prince Of Persia: The Sands…

5 min.
how much?!

“Great! I think Microsoft has been a good parent company for gaming IPs, and they don’t have a grudge against me, so maybe I will be able to reengage with some of my old title”John Carmack Microsoft certainly isn’t afraid to make hefty purchases in order to strengthen its position in the console market, but its most recent acquisition makes its 2002 purchase of Rare for $375 million look like chump change. On 21 September – the day before its new Xbox Series X and S consoles were available for preorder – Microsoft’s Phil Spencer revealed that the company had just purchased Bethesda’s parent company, Zenimax Media for a staggering $7.5 billion. To put that in context, that’s $3 billion more than Disney paid to acquire Lucasfilm in 2012 and 13.84…

1 min.
readers weigh in

@JIMSTALLONE I’d love to see Fallout/Skyrim in an engine that isn’t riddled with bugs, any engine will do. I’d take Thomas The Tank Engine at this stage. EVELIO SOSPEDRA A Doom/Wolfenstein crossover would be pretty badass. Demons and Nazis together, that’s something! @KLF_AC Return To Castle Clippystein. JOHN MOUNSEY Commander Keen Plays Solitaire. The opportunities are endless… @ZX_SPECTRUM_30 Doom running on Excel. The beta went well… @PICANDOCODIGO Minecraft running on the original Doomengine. ANDREW TOPPING Doom Vs Excel – finally an excuse for a formulaic first-person shooter. @ALEX79UK A full-on HaloRPG, Elder Scrolls-style, with side-quests, dialogue choices, levelling up and stuff, basically a massive Bethesda RPG with the combat of Halo. Hang on, am I just describing Destiny? I don’t really mean like that, I mean more focus on the RPG aspect! @EATSLEEPSSNESRE1 The killer crossover that’s been 25 years in the making: Bill Gates as a…

3 min.
into the wonderful

You can’t keep a good egg down, and the hero of the Yolkfolk has been very visible in recent times, with plenty of rediscovered NES projects keeping Dizzy in the spotlight. Now though, something very special is upon us – Philip and Andrew Oliver have returned to design their first classic Dizzy adventure in decades, for release exclusively on the ZX Spectrum Next. The game has been in production for some time but is now nearing completion. While the design is being handled by the Olivers, other aspects are being handled by Dizzy fans like coder Evgeniy Barskiy (pictured right). “I learned about Dizzy’s games in the Nineties,” says Evgeniy. “I remember we tried to understand all the puzzles with the dictionary, because we did not know English.” Having worked on…

1 min.
virtua revival

The Virtua Fighter series seems to be on the brink of a comeback, as Sega has teased a new project under the ‘Virtua Fighter x esports’ title. The original 3D fighting series has been essentially dormant since the 2012 console release of Virtua Fighter 5: Final Showdown, the last revision of the 2006 arcade game, though the games and characters have been used for minigames and cameo appearances. Frustratingly for fans, there’s little indication of whether this project is a brand-new game, a modern port of Final Showdown, a series collection or something else entirely. We’ll keep you updated as more becomes clear.…